Implement new GUI and CLI, fix misc. smaller issues (#22)
* Initial commit of new UI c# component * Initial commit of new UI frontend component * target WinExe to hide console window in release mode, move ui exe into resources * force single file publishing and add initial gh workflow for publishing ui * fix workflow errors * update dependencies and remove cxxdemangler, as it was outdated * fix c# single file output due to invalid output path * smaller tweaks, hack around loops in cpp type layouting * process other queued exports even if one fails and show error message * add basic support for processing LC_DYLD_CHAINED_FIXUPS * ELF loading should not use the file offset for loading the dynamic section * fix symbol table loading in some modified elfs * add "start export" button on format selection screen, clear all toasts after selecting an export format * embed ui executable directly into c# assembly * only build tauri component in c# release builds * add il2cpp file (binary, metadata) export to advanced tab * fix and enable binary ninja fake string segment support * add support for metadata * unify logic for getting element type index * fix new ui not allowing script exports other than ida * new ui: clear out loaded binary if no IL2CPP images could be loaded * fix toAddr calls in ghidra script target * remove dependency on a section being named .text in loaded pe files * tweak symbol reading a bit and remove sht relocation reading * add initial support for required forward references in il2cpp types, also fix issues with type names clashing with il2cpp api types * reduce clang errors for header file, fix better array size struct, emit required forward definitions in header * expose forward definitions in AppModel, fix issue with method-only used types not being emitted * remove debug log line * fix spelling mistakes in gui outputs * fix il2cpp_array_size_t not being an actual type for later method definitions * change the default port for new ui dev to 5000 * show current version and hash in new ui footer * seperate redux ui impl into FrontendCore project * make inspector version a server api, split up output subtypes and tweak some option names * add redux CLI based on redux GUI output formats * replace all Console.WriteLine calls in core inspector with AnsiConsole calls * add workflow for new cli and add back old gui workflow * disable aot publish and enable single file for redux cli
This commit is contained in:
38
Il2CppInspector.Redux.CLI/Commands/BaseCommand.cs
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38
Il2CppInspector.Redux.CLI/Commands/BaseCommand.cs
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using Il2CppInspector.Redux.FrontendCore;
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using Microsoft.AspNetCore.SignalR.Client;
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using Spectre.Console.Cli;
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namespace Il2CppInspector.Redux.CLI.Commands;
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internal abstract class BaseCommand<T>(PortProvider portProvider) : AsyncCommand<T> where T : CommandSettings
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{
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private const string HubPath = "/il2cpp"; // TODO: Make this into a shared constant
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private readonly int _serverPort = portProvider.Port;
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protected abstract Task<int> ExecuteAsync(CliClient client, T settings);
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public override async Task<int> ExecuteAsync(CommandContext context, T settings)
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{
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var connection = new HubConnectionBuilder().WithUrl($"http://localhost:{_serverPort}{HubPath}")
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.AddJsonProtocol(options =>
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{
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options.PayloadSerializerOptions.TypeInfoResolverChain.Insert(0,
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FrontendCoreJsonSerializerContext.Default);
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})
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.Build();
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await connection.StartAsync();
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int result;
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using (var client = new CliClient(connection))
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{
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await client.OnUiLaunched();
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result = await ExecuteAsync(client, settings);
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}
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await connection.StopAsync();
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return result;
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}
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}
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