Implement new GUI and CLI, fix misc. smaller issues (#22)

* Initial commit of new UI c# component

* Initial commit of new UI frontend component

* target WinExe to hide console window in release mode, move ui exe into resources

* force single file publishing and add initial gh workflow for publishing ui

* fix workflow errors

* update dependencies and remove cxxdemangler, as it was outdated

* fix c# single file output due to invalid output path

* smaller tweaks, hack around loops in cpp type layouting

* process other queued exports even if one fails and show error message

* add basic support for processing LC_DYLD_CHAINED_FIXUPS

* ELF loading should not use the file offset for loading the dynamic section

* fix symbol table loading in some modified elfs

* add "start export" button on format selection screen, clear all toasts after selecting an export format

* embed ui executable directly into c# assembly

* only build tauri component in c# release builds

* add il2cpp file (binary, metadata) export to advanced tab

* fix and enable binary ninja fake string segment support

* add support for metadata

* unify logic for getting element type index

* fix new ui not allowing script exports other than ida

* new ui: clear out loaded binary if no IL2CPP images could be loaded

* fix toAddr calls in ghidra script target

* remove dependency on a section being named .text in loaded pe files

* tweak symbol reading a bit and remove sht relocation reading

* add initial support for required forward references in il2cpp types, also fix issues with type names clashing with il2cpp api types

* reduce clang errors for header file, fix better array size struct, emit required forward definitions in header

* expose forward definitions in AppModel, fix issue with method-only used types not being emitted

* remove debug log line

* fix spelling mistakes in gui outputs

* fix il2cpp_array_size_t not being an actual type for later method definitions

* change the default port for new ui dev to 5000

* show current version and hash in new ui footer

* seperate redux ui impl into FrontendCore project

* make inspector version a server api, split up output subtypes and tweak some option names

* add redux CLI based on redux GUI output formats

* replace all Console.WriteLine calls in core inspector with AnsiConsole calls

* add workflow for new cli and add back old gui workflow

* disable aot publish and enable single file for redux cli
This commit is contained in:
Luke
2025-08-15 21:13:32 +02:00
committed by GitHub
parent e161e0f226
commit 3439ca912b
184 changed files with 13425 additions and 964 deletions

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using System.Threading.Channels;
using Il2CppInspector.Redux.FrontendCore;
using Microsoft.AspNetCore.SignalR.Client;
using Spectre.Console;
namespace Il2CppInspector.Redux.CLI;
public class CliClient : IDisposable
{
public bool ImportCompleted { get; private set; }
private volatile int _finishedLoadingCount = 0;
private readonly HubConnection _connection;
private readonly List<IDisposable> _commandListeners = [];
private Channel<string>? _logMessageChannel;
public CliClient(HubConnection connection)
{
_connection = connection;
_commandListeners.Add(_connection.On<string>(nameof(UiClient.ShowLogMessage), ShowLogMessage));
_commandListeners.Add(_connection.On(nameof(UiClient.BeginLoading), BeginLoading));
_commandListeners.Add(_connection.On(nameof(UiClient.FinishLoading), FinishLoading));
_commandListeners.Add(_connection.On<string>(nameof(UiClient.ShowInfoToast), ShowInfoToast));
_commandListeners.Add(_connection.On<string>(nameof(UiClient.ShowSuccessToast), ShowSuccessToast));
_commandListeners.Add(_connection.On<string>(nameof(UiClient.ShowErrorToast), ShowErrorToast));
_commandListeners.Add(_connection.On(nameof(UiClient.OnImportCompleted), OnImportCompleted));
}
public async ValueTask OnUiLaunched(CancellationToken cancellationToken = default)
{
await _connection.InvokeAsync(nameof(Il2CppHub.OnUiLaunched), cancellationToken);
}
public async ValueTask SubmitInputFiles(List<string> inputFiles, CancellationToken cancellationToken = default)
{
await _connection.InvokeAsync(nameof(Il2CppHub.SubmitInputFiles), inputFiles, cancellationToken);
}
public async ValueTask QueueExport(string exportTypeId, string outputDirectory, Dictionary<string, string> settings,
CancellationToken cancellationToken = default)
{
await _connection.InvokeAsync(nameof(Il2CppHub.QueueExport), exportTypeId, outputDirectory, settings, cancellationToken);
}
public async ValueTask StartExport(CancellationToken cancellationToken = default)
{
await _connection.InvokeAsync(nameof(Il2CppHub.StartExport), cancellationToken);
}
public async ValueTask<List<string>> GetPotentialUnityVersions(CancellationToken cancellationToken = default)
=> await _connection.InvokeAsync<List<string>>(nameof(Il2CppHub.GetPotentialUnityVersions), cancellationToken);
public async ValueTask ExportIl2CppFiles(string outputDirectory, CancellationToken cancellationToken = default)
{
await _connection.InvokeAsync(nameof(Il2CppHub.ExportIl2CppFiles), outputDirectory, cancellationToken);
}
public async ValueTask<string> GetInspectorVersion(CancellationToken cancellationToken = default)
=> await _connection.InvokeAsync<string>(nameof(Il2CppHub.GetInspectorVersion), cancellationToken);
public async ValueTask WaitForLoadingToFinishAsync(CancellationToken cancellationToken = default)
{
var currentLoadingCount = _finishedLoadingCount;
while (_finishedLoadingCount == currentLoadingCount)
await Task.Delay(10, cancellationToken);
}
private async Task ShowLogMessage(string message)
{
if (_logMessageChannel == null)
{
AnsiConsole.MarkupLine($"[white bold]{message}[/]");
return;
}
await _logMessageChannel.Writer.WriteAsync(message);
}
private void BeginLoading()
{
_logMessageChannel = Channel.CreateUnbounded<string>(new UnboundedChannelOptions
{
SingleReader = true,
SingleWriter = true,
AllowSynchronousContinuations = true
});
AnsiConsole.Status()
.Spinner(Spinner.Known.Triangle)
.StartAsync("Loading", async ctx =>
{
await foreach (var newLogMessage in _logMessageChannel.Reader.ReadAllAsync())
{
ctx.Status(newLogMessage);
}
});
}
private void FinishLoading()
{
_logMessageChannel?.Writer.Complete();
Interlocked.Increment(ref _finishedLoadingCount);
}
private static void ShowInfoToast(string message)
{
AnsiConsole.MarkupLineInterpolated($"[bold white]INFO: {message}[/]");
}
private static void ShowSuccessToast(string message)
{
AnsiConsole.MarkupLineInterpolated($"[bold][green]SUCCESS: [/] [white]{message}[/][/]");
}
private static void ShowErrorToast(string message)
{
AnsiConsole.MarkupLineInterpolated($"[bold][red]ERROR: [/] [white]{message}[/][/]");
}
private void OnImportCompleted()
{
ImportCompleted = true;
}
public void Dispose()
{
GC.SuppressFinalize(this);
foreach (var listener in _commandListeners)
listener.Dispose();
}
}

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using Il2CppInspector.Redux.FrontendCore;
using Microsoft.AspNetCore.SignalR.Client;
using Spectre.Console.Cli;
namespace Il2CppInspector.Redux.CLI.Commands;
internal abstract class BaseCommand<T>(PortProvider portProvider) : AsyncCommand<T> where T : CommandSettings
{
private const string HubPath = "/il2cpp"; // TODO: Make this into a shared constant
private readonly int _serverPort = portProvider.Port;
protected abstract Task<int> ExecuteAsync(CliClient client, T settings);
public override async Task<int> ExecuteAsync(CommandContext context, T settings)
{
var connection = new HubConnectionBuilder().WithUrl($"http://localhost:{_serverPort}{HubPath}")
.AddJsonProtocol(options =>
{
options.PayloadSerializerOptions.TypeInfoResolverChain.Insert(0,
FrontendCoreJsonSerializerContext.Default);
})
.Build();
await connection.StartAsync();
int result;
using (var client = new CliClient(connection))
{
await client.OnUiLaunched();
result = await ExecuteAsync(client, settings);
}
await connection.StopAsync();
return result;
}
}

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using Microsoft.AspNetCore.SignalR.Client;
using Spectre.Console;
using Spectre.Console.Cli;
namespace Il2CppInspector.Redux.CLI.Commands;
internal class InteractiveCommand(PortProvider portProvider) : BaseCommand<InteractiveCommand.Options>(portProvider)
{
public class Options : CommandSettings;
protected override async Task<int> ExecuteAsync(CliClient client, Options settings)
{
await Task.Delay(1000);
await AnsiConsole.AskAsync<string>("meow?");
return 0;
}
}

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using Spectre.Console;
using Spectre.Console.Cli;
namespace Il2CppInspector.Redux.CLI.Commands;
internal abstract class ManualCommand<T>(PortProvider portProvider) : BaseCommand<T>(portProvider) where T : ManualCommandOptions
{
public override ValidationResult Validate(CommandContext context, T settings)
{
foreach (var inputPath in settings.InputPaths)
{
if (!Path.Exists(inputPath))
return ValidationResult.Error($"Provided input path {inputPath} does not exit.");
}
if (File.Exists(settings.OutputPath))
return ValidationResult.Error("Provided output path already exists as a file.");
return ValidationResult.Success();
}
}

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using System.ComponentModel;
using Spectre.Console.Cli;
namespace Il2CppInspector.Redux.CLI.Commands;
internal class ManualCommandOptions : CommandSettings
{
[CommandArgument(0, "<InputPath>")]
[Description("Paths to the input files. Will be subsequently loaded until binary and metadata were found.")]
public string[] InputPaths { get; init; } = [];
[CommandOption("-o|--output")]
[Description("Path to the output folder")]
public string OutputPath { get; init; } = "";
}

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using Il2CppInspector.Cpp;
using Il2CppInspector.Redux.FrontendCore.Outputs;
using Spectre.Console;
using Spectre.Console.Cli;
namespace Il2CppInspector.Redux.CLI.Commands;
internal class ProcessCommand(PortProvider portProvider) : ManualCommand<ProcessCommand.Option>(portProvider)
{
// NOTE: There might be a better option than replicating all available flags here (and in the TS UI).
// Investigate this in the future.
public class Option : ManualCommandOptions
{
// C++ Scaffolding
[CommandOption("--output-cpp-scaffolding")]
public bool CppScaffolding { get; init; } = false;
[CommandOption("--unity-version")]
public string? UnityVersion { get; init; }
[CommandOption("--compiler-type")]
public CppCompilerType CompilerType { get; init; } = CppCompilerType.GCC;
// C# stub
[CommandOption("-s|--output-csharp-stub")]
public bool CSharpStubs { get; init; } = false;
[CommandOption("--layout")]
public CSharpLayout Layout { get; init; } = CSharpLayout.SingleFile;
[CommandOption("--flatten-hierarchy")]
public bool FlattenHierarchy { get; init; } = false;
[CommandOption("--sorting-mode")]
public TypeSortingMode SortingMode { get; init; } = TypeSortingMode.Alphabetical;
[CommandOption("--suppress-metadata")]
public bool SuppressMetadata { get; init; } = false;
[CommandOption("--compilable")]
public bool MustCompile { get; init; } = false;
[CommandOption("--separate-assembly-attributes")]
public bool SeparateAssemblyAttributes { get; init; } = true;
// Disassembler metadata
[CommandOption("-m|--output-disassembler-metadata")]
public bool DisassemblerMetadata { get; init; } = false;
[CommandOption("--disassembler")]
public DisassemblerType Disassembler { get; init; } = DisassemblerType.IDA;
// Dummy DLL output
[CommandOption("-d|--output-dummy-dlls")]
public bool DummyDlls { get; init; } = false;
// Visual Studio solution
[CommandOption("--output-vs-solution")]
public bool VsSolution { get; init; } = false;
[CommandOption("--unity-path")]
public string? UnityPath { get; init; }
[CommandOption("--unity-assemblies-path")]
public string? UnityAssembliesPath { get; init; }
[CommandOption("--extract-il2cpp-files")]
public string? ExtractIl2CppFilesPath { get; init; }
}
protected override async Task<int> ExecuteAsync(CliClient client, Option settings)
{
var inspectorVersion = await client.GetInspectorVersion();
AnsiConsole.MarkupLineInterpolated($"Using inspector [gray]{inspectorVersion}[/]");
await client.SubmitInputFiles(settings.InputPaths.ToList());
await client.WaitForLoadingToFinishAsync();
if (!client.ImportCompleted)
{
AnsiConsole.MarkupLine("[bold][red]FAILED[/] to load IL2CPP data from the given inputs.[/]");
return 1;
}
if (settings.ExtractIl2CppFilesPath != null)
{
await client.ExportIl2CppFiles(settings.ExtractIl2CppFilesPath);
await client.WaitForLoadingToFinishAsync();
}
var unityVersions = await client.GetPotentialUnityVersions();
if (settings.CppScaffolding)
{
var directory = Path.Join(settings.OutputPath, "cpp");
await client.QueueExport(CppScaffoldingOutput.Id, directory, new Dictionary<string, string>
{
["unityversion"] = settings.UnityVersion ?? unityVersions.First(),
["compilertype"] = settings.CompilerType.ToString()
});
}
if (settings.CSharpStubs)
{
var directory = Path.Join(settings.OutputPath, "cs");
await client.QueueExport(CSharpStubOutput.Id, directory, new Dictionary<string, string>
{
["layout"] = settings.Layout.ToString(),
["flattenhierarchy"] = settings.FlattenHierarchy.ToString(),
["sortingmode"] = settings.SortingMode.ToString(),
["suppressmetadata"] = settings.SuppressMetadata.ToString(),
["mustcompile"] = settings.MustCompile.ToString(),
["separateassemblyattributes"] = settings.SeparateAssemblyAttributes.ToString()
});
}
if (settings.DisassemblerMetadata)
{
await client.QueueExport(DisassemblerMetadataOutput.Id, settings.OutputPath,
new Dictionary<string, string>
{
["disassembler"] = settings.Disassembler.ToString(),
["unityversion"] = settings.UnityVersion ?? unityVersions.First()
});
}
if (settings.DummyDlls)
{
var directory = Path.Join(settings.OutputPath, "dll");
await client.QueueExport(DummyDllOutput.Id, directory, new Dictionary<string, string>
{
["suppressmetadata"] = settings.SuppressMetadata.ToString()
});
}
if (settings.VsSolution)
{
var directory = Path.Join(settings.OutputPath, "vs");
await client.QueueExport(VsSolutionOutput.Id, directory, new Dictionary<string, string>
{
["unitypath"] = settings.UnityPath ?? "",
["unityassembliespath"] = settings.UnityAssembliesPath ?? ""
});
}
await client.StartExport();
await client.WaitForLoadingToFinishAsync();
return 0;
}
public override ValidationResult Validate(CommandContext context, Option settings)
{
if (settings.UnityPath != null && !Path.Exists(settings.UnityPath))
return ValidationResult.Error($"Provided Unity path {settings.UnityPath} does not exist.");
if (settings.UnityAssembliesPath != null && !Path.Exists(settings.UnityAssembliesPath))
return ValidationResult.Error($"Provided Unity assemblies path {settings.UnityAssembliesPath} does not exist.");
if (settings.ExtractIl2CppFilesPath != null && File.Exists(settings.ExtractIl2CppFilesPath))
return ValidationResult.Error(
$"Provided extracted IL2CPP files path {settings.ExtractIl2CppFilesPath} already exists as a file.");
if (settings is
{
CppScaffolding: false, CSharpStubs: false, DisassemblerMetadata: false, DummyDlls: false,
VsSolution: false
})
return ValidationResult.Error("At least one output format must be specified.");
return base.Validate(context, settings);
}
}

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<Project Sdk="Microsoft.NET.Sdk.Web">
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
<InvariantGlobalization>true</InvariantGlobalization>
<PublishAot>false</PublishAot>
<PublishSingleFile>true</PublishSingleFile>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.AspNetCore.SignalR.Client" Version="9.0.7" />
<PackageReference Include="Spectre.Console.Cli" Version="0.50.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Il2CppInspector.Redux.FrontendCore\Il2CppInspector.Redux.FrontendCore.csproj" />
</ItemGroup>
</Project>

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namespace Il2CppInspector.Redux.CLI;
internal sealed class PortProvider(int port)
{
public int Port => port;
}

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using Il2CppInspector.Redux.CLI;
using Il2CppInspector.Redux.CLI.Commands;
using Il2CppInspector.Redux.FrontendCore;
using Microsoft.AspNetCore.SignalR;
using Spectre.Console.Cli;
var builder = WebApplication.CreateSlimBuilder();
builder.Services.ConfigureHttpJsonOptions(options =>
{
options.SerializerOptions.TypeInfoResolverChain.Insert(0, FrontendCoreJsonSerializerContext.Default);
});
builder.Services.Configure<JsonHubProtocolOptions>(options =>
{
options.PayloadSerializerOptions.TypeInfoResolverChain.Insert(0, FrontendCoreJsonSerializerContext.Default);
});
builder.Services.AddFrontendCore();
builder.Logging.ClearProviders();
var app = builder.Build();
app.UseCors();
app.MapFrontendCore();
await app.StartAsync();
var serverUrl = app.Urls.First();
var port = new Uri(serverUrl).Port;
var commandServiceProvider = new ServiceCollection();
commandServiceProvider.AddSingleton(new PortProvider(port));
var commandTypeRegistrar = new ServiceTypeRegistrar(commandServiceProvider);
var consoleApp = new CommandApp<InteractiveCommand>(commandTypeRegistrar);
consoleApp.Configure(config =>
{
config.AddCommand<ProcessCommand>("process")
.WithDescription("Processes the provided input data into one or more output formats.");
});
await consoleApp.RunAsync(args);
await app.StopAsync();

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{
"profiles": {
"WSL": {
"commandName": "WSL2",
"launchUrl": "http://localhost:5118/",
"environmentVariables": {
"ASPNETCORE_ENVIRONMENT": "Development",
"ASPNETCORE_URLS": "http://localhost:5118"
},
"distributionName": ""
},
"http": {
"commandName": "Project",
"commandLineArgs": "process -d --disassembler ghidra M:\\Downloads\\Reversing\\NotYetAnalyzedAPKs\\pokemon_friends\\libil2cpp.so M:\\Downloads\\Reversing\\NotYetAnalyzedAPKs\\pokemon_friends\\global-metadata.dat",
"environmentVariables": {
"ASPNETCORE_ENVIRONMENT": "Development"
},
"dotnetRunMessages": true,
"applicationUrl": "http://localhost:5118"
}
},
"$schema": "https://json.schemastore.org/launchsettings.json"
}

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using Spectre.Console.Cli;
namespace Il2CppInspector.Redux.CLI;
public class ServiceTypeRegistrar(IServiceCollection serviceCollection) : ITypeRegistrar
{
private readonly IServiceCollection _serviceCollection = serviceCollection;
private ServiceTypeResolver? _resolver;
public void Register(Type service, Type implementation)
{
_serviceCollection.AddSingleton(service, implementation);
}
public void RegisterInstance(Type service, object implementation)
{
_serviceCollection.AddSingleton(service, implementation);
}
public void RegisterLazy(Type service, Func<object> factory)
{
_serviceCollection.AddSingleton(service, _ => factory());
}
public ITypeResolver Build()
{
_resolver ??= new ServiceTypeResolver(_serviceCollection.BuildServiceProvider());
return _resolver;
}
}

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using Spectre.Console.Cli;
namespace Il2CppInspector.Redux.CLI;
public class ServiceTypeResolver(IServiceProvider serviceProvider) : ITypeResolver
{
private readonly IServiceProvider _serviceProvider = serviceProvider;
public object? Resolve(Type? type)
=> type == null
? null
: _serviceProvider.GetService(type);
}

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{
"Logging": {
"LogLevel": {
"Default": "Information",
"Microsoft.AspNetCore": "Warning"
}
}
}

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{
"Logging": {
"LogLevel": {
"Default": "Information",
"Microsoft.AspNetCore": "Warning"
}
},
"AllowedHosts": "*"
}