Implement new GUI and CLI, fix misc. smaller issues (#22)
* Initial commit of new UI c# component * Initial commit of new UI frontend component * target WinExe to hide console window in release mode, move ui exe into resources * force single file publishing and add initial gh workflow for publishing ui * fix workflow errors * update dependencies and remove cxxdemangler, as it was outdated * fix c# single file output due to invalid output path * smaller tweaks, hack around loops in cpp type layouting * process other queued exports even if one fails and show error message * add basic support for processing LC_DYLD_CHAINED_FIXUPS * ELF loading should not use the file offset for loading the dynamic section * fix symbol table loading in some modified elfs * add "start export" button on format selection screen, clear all toasts after selecting an export format * embed ui executable directly into c# assembly * only build tauri component in c# release builds * add il2cpp file (binary, metadata) export to advanced tab * fix and enable binary ninja fake string segment support * add support for metadata * unify logic for getting element type index * fix new ui not allowing script exports other than ida * new ui: clear out loaded binary if no IL2CPP images could be loaded * fix toAddr calls in ghidra script target * remove dependency on a section being named .text in loaded pe files * tweak symbol reading a bit and remove sht relocation reading * add initial support for required forward references in il2cpp types, also fix issues with type names clashing with il2cpp api types * reduce clang errors for header file, fix better array size struct, emit required forward definitions in header * expose forward definitions in AppModel, fix issue with method-only used types not being emitted * remove debug log line * fix spelling mistakes in gui outputs * fix il2cpp_array_size_t not being an actual type for later method definitions * change the default port for new ui dev to 5000 * show current version and hash in new ui footer * seperate redux ui impl into FrontendCore project * make inspector version a server api, split up output subtypes and tweak some option names * add redux CLI based on redux GUI output formats * replace all Console.WriteLine calls in core inspector with AnsiConsole calls * add workflow for new cli and add back old gui workflow * disable aot publish and enable single file for redux cli
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@@ -430,7 +430,7 @@ namespace Il2CppInspector.Outputs
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if (method.VirtualAddress.HasValue) {
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var args = new List<(string,object)> {
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("RVA", (method.VirtualAddress.Value.Start - model.Package.BinaryImage.ImageBase).ToAddressString()),
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("Offset", string.Format("0x{0:X}", model.Package.BinaryImage.MapVATR(method.VirtualAddress.Value.Start))),
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("Offset", $"0x{model.Package.BinaryImage.MapVATR(method.VirtualAddress.Value.Start):X}"),
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("VA", method.VirtualAddress.Value.Start.ToAddressString())
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};
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if (method.Definition.Slot != ushort.MaxValue)
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@@ -470,7 +470,7 @@ namespace Il2CppInspector.Outputs
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return def.AddAttribute(module, attributeAttribute,
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("Name", ca.AttributeType.Name),
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("RVA", (ca.VirtualAddress.Start - model.Package.BinaryImage.ImageBase).ToAddressString()),
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("Offset", string.Format("0x{0:X}", model.Package.BinaryImage.MapVATR(ca.VirtualAddress.Start)))
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("Offset", $"0x{model.Package.BinaryImage.MapVATR(ca.VirtualAddress.Start):X}")
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);
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}
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