Implement new GUI and CLI, fix misc. smaller issues (#22)

* Initial commit of new UI c# component

* Initial commit of new UI frontend component

* target WinExe to hide console window in release mode, move ui exe into resources

* force single file publishing and add initial gh workflow for publishing ui

* fix workflow errors

* update dependencies and remove cxxdemangler, as it was outdated

* fix c# single file output due to invalid output path

* smaller tweaks, hack around loops in cpp type layouting

* process other queued exports even if one fails and show error message

* add basic support for processing LC_DYLD_CHAINED_FIXUPS

* ELF loading should not use the file offset for loading the dynamic section

* fix symbol table loading in some modified elfs

* add "start export" button on format selection screen, clear all toasts after selecting an export format

* embed ui executable directly into c# assembly

* only build tauri component in c# release builds

* add il2cpp file (binary, metadata) export to advanced tab

* fix and enable binary ninja fake string segment support

* add support for metadata

* unify logic for getting element type index

* fix new ui not allowing script exports other than ida

* new ui: clear out loaded binary if no IL2CPP images could be loaded

* fix toAddr calls in ghidra script target

* remove dependency on a section being named .text in loaded pe files

* tweak symbol reading a bit and remove sht relocation reading

* add initial support for required forward references in il2cpp types, also fix issues with type names clashing with il2cpp api types

* reduce clang errors for header file, fix better array size struct, emit required forward definitions in header

* expose forward definitions in AppModel, fix issue with method-only used types not being emitted

* remove debug log line

* fix spelling mistakes in gui outputs

* fix il2cpp_array_size_t not being an actual type for later method definitions

* change the default port for new ui dev to 5000

* show current version and hash in new ui footer

* seperate redux ui impl into FrontendCore project

* make inspector version a server api, split up output subtypes and tweak some option names

* add redux CLI based on redux GUI output formats

* replace all Console.WriteLine calls in core inspector with AnsiConsole calls

* add workflow for new cli and add back old gui workflow

* disable aot publish and enable single file for redux cli
This commit is contained in:
Luke
2025-08-15 21:13:32 +02:00
committed by GitHub
parent e161e0f226
commit 3439ca912b
184 changed files with 13425 additions and 964 deletions

View File

@@ -5,8 +5,11 @@
*/
using Il2CppInspector.Next;
using Il2CppInspector.Next.BinaryMetadata;
using Il2CppInspector.Next.Metadata;
using Il2CppInspector.Utils;
using NoisyCowStudios.Bin2Object;
using Spectre.Console;
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
@@ -14,8 +17,6 @@ using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Text;
using Il2CppInspector.Next.BinaryMetadata;
using Il2CppInspector.Next.Metadata;
using VersionedSerialization;
namespace Il2CppInspector
@@ -410,7 +411,7 @@ namespace Il2CppInspector
if (metadataFile != null) {
// Extract the metadata file to memory
if (!silent)
Console.WriteLine($"Extracting metadata from (archive){Path.DirectorySeparatorChar}{metadataFile.FullName}");
AnsiConsole.WriteLine($"Extracting metadata from (archive){Path.DirectorySeparatorChar}{metadataFile.FullName}");
metadataMemoryStream = new MemoryStream();
using var metadataStream = metadataFile.Open();
@@ -428,7 +429,7 @@ namespace Il2CppInspector
// IPAs will only have one binary (which may or may not be a UB covering multiple architectures)
if (ipaBinaryFolder != null) {
if (!silent)
Console.WriteLine($"Extracting binary from {zipStreams.First()}{Path.DirectorySeparatorChar}{binaryFiles.First().FullName}");
AnsiConsole.WriteLine($"Extracting binary from {zipStreams.First()}{Path.DirectorySeparatorChar}{binaryFiles.First().FullName}");
// Extract the binary file or package to memory
binaryMemoryStream = new MemoryStream();
@@ -531,7 +532,7 @@ namespace Il2CppInspector
return null;
}
Console.WriteLine("Detected metadata version " + metadata.Version);
AnsiConsole.WriteLine("Detected metadata version " + metadata.Version);
// Load the il2cpp code file (try all available file formats)
IFileFormatStream stream;
@@ -559,16 +560,16 @@ namespace Il2CppInspector
var processors = new List<Il2CppInspector>();
foreach (var image in stream.Images) {
Console.WriteLine("Container format: " + image.Format);
Console.WriteLine("Container endianness: " + ((BinaryObjectStream) image).Endianness);
Console.WriteLine("Architecture word size: {0}-bit", image.Bits);
Console.WriteLine("Instruction set: " + image.Arch);
Console.WriteLine("Global offset: 0x{0:X16}", image.GlobalOffset);
AnsiConsole.WriteLine("Container format: " + image.Format);
AnsiConsole.WriteLine("Container endianness: " + ((BinaryObjectStream) image).Endianness);
AnsiConsole.WriteLine("Architecture word size: {0}-bit", image.Bits);
AnsiConsole.WriteLine("Instruction set: " + image.Arch);
AnsiConsole.WriteLine("Global offset: 0x{0:X16}", image.GlobalOffset);
// Architecture-agnostic load attempt
try {
if (Il2CppBinary.Load(image, metadata, statusCallback) is Il2CppBinary binary) {
Console.WriteLine("IL2CPP binary version " + image.Version);
AnsiConsole.WriteLine("IL2CPP binary version " + image.Version);
processors.Add(new Il2CppInspector(binary, metadata));
}