Implement new GUI and CLI, fix misc. smaller issues (#22)
* Initial commit of new UI c# component * Initial commit of new UI frontend component * target WinExe to hide console window in release mode, move ui exe into resources * force single file publishing and add initial gh workflow for publishing ui * fix workflow errors * update dependencies and remove cxxdemangler, as it was outdated * fix c# single file output due to invalid output path * smaller tweaks, hack around loops in cpp type layouting * process other queued exports even if one fails and show error message * add basic support for processing LC_DYLD_CHAINED_FIXUPS * ELF loading should not use the file offset for loading the dynamic section * fix symbol table loading in some modified elfs * add "start export" button on format selection screen, clear all toasts after selecting an export format * embed ui executable directly into c# assembly * only build tauri component in c# release builds * add il2cpp file (binary, metadata) export to advanced tab * fix and enable binary ninja fake string segment support * add support for metadata * unify logic for getting element type index * fix new ui not allowing script exports other than ida * new ui: clear out loaded binary if no IL2CPP images could be loaded * fix toAddr calls in ghidra script target * remove dependency on a section being named .text in loaded pe files * tweak symbol reading a bit and remove sht relocation reading * add initial support for required forward references in il2cpp types, also fix issues with type names clashing with il2cpp api types * reduce clang errors for header file, fix better array size struct, emit required forward definitions in header * expose forward definitions in AppModel, fix issue with method-only used types not being emitted * remove debug log line * fix spelling mistakes in gui outputs * fix il2cpp_array_size_t not being an actual type for later method definitions * change the default port for new ui dev to 5000 * show current version and hash in new ui footer * seperate redux ui impl into FrontendCore project * make inspector version a server api, split up output subtypes and tweak some option names * add redux CLI based on redux GUI output formats * replace all Console.WriteLine calls in core inspector with AnsiConsole calls * add workflow for new cli and add back old gui workflow * disable aot publish and enable single file for redux cli
This commit is contained in:
@@ -4,11 +4,12 @@
|
||||
All rights reserved.
|
||||
*/
|
||||
|
||||
using NoisyCowStudios.Bin2Object;
|
||||
using Spectre.Console;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text.RegularExpressions;
|
||||
using NoisyCowStudios.Bin2Object;
|
||||
|
||||
namespace Il2CppInspector
|
||||
{
|
||||
@@ -100,7 +101,7 @@ namespace Il2CppInspector
|
||||
// Get the entire remaining chunk, or to the end of the file if it doesn't contain the end of the chunk
|
||||
var length = (uint) Math.Min(chunk.Memory.End - memoryNext, source.Length);
|
||||
|
||||
Console.WriteLine($"Writing {length:x8} bytes from {Path.GetFileName(file.Name)} +{fileStart:x8} ({memoryNext:x8}) to target {il2cpp.Position:x8}");
|
||||
AnsiConsole.WriteLine($"Writing {length:x8} bytes from {Path.GetFileName(file.Name)} +{fileStart:x8} ({memoryNext:x8}) to target {il2cpp.Position:x8}");
|
||||
|
||||
// Can't use Stream.CopyTo as it doesn't support length parameter
|
||||
var buffer = new byte[length];
|
||||
|
||||
Reference in New Issue
Block a user