Implement new GUI and CLI, fix misc. smaller issues (#22)

* Initial commit of new UI c# component

* Initial commit of new UI frontend component

* target WinExe to hide console window in release mode, move ui exe into resources

* force single file publishing and add initial gh workflow for publishing ui

* fix workflow errors

* update dependencies and remove cxxdemangler, as it was outdated

* fix c# single file output due to invalid output path

* smaller tweaks, hack around loops in cpp type layouting

* process other queued exports even if one fails and show error message

* add basic support for processing LC_DYLD_CHAINED_FIXUPS

* ELF loading should not use the file offset for loading the dynamic section

* fix symbol table loading in some modified elfs

* add "start export" button on format selection screen, clear all toasts after selecting an export format

* embed ui executable directly into c# assembly

* only build tauri component in c# release builds

* add il2cpp file (binary, metadata) export to advanced tab

* fix and enable binary ninja fake string segment support

* add support for metadata

* unify logic for getting element type index

* fix new ui not allowing script exports other than ida

* new ui: clear out loaded binary if no IL2CPP images could be loaded

* fix toAddr calls in ghidra script target

* remove dependency on a section being named .text in loaded pe files

* tweak symbol reading a bit and remove sht relocation reading

* add initial support for required forward references in il2cpp types, also fix issues with type names clashing with il2cpp api types

* reduce clang errors for header file, fix better array size struct, emit required forward definitions in header

* expose forward definitions in AppModel, fix issue with method-only used types not being emitted

* remove debug log line

* fix spelling mistakes in gui outputs

* fix il2cpp_array_size_t not being an actual type for later method definitions

* change the default port for new ui dev to 5000

* show current version and hash in new ui footer

* seperate redux ui impl into FrontendCore project

* make inspector version a server api, split up output subtypes and tweak some option names

* add redux CLI based on redux GUI output formats

* replace all Console.WriteLine calls in core inspector with AnsiConsole calls

* add workflow for new cli and add back old gui workflow

* disable aot publish and enable single file for redux cli
This commit is contained in:
Luke
2025-08-15 21:13:32 +02:00
committed by GitHub
parent e161e0f226
commit 3439ca912b
184 changed files with 13425 additions and 964 deletions

View File

@@ -6,6 +6,7 @@
using System;
using NoisyCowStudios.Bin2Object;
using VersionedSerialization.Attributes;
namespace Il2CppInspector
{
@@ -31,6 +32,7 @@ namespace Il2CppInspector
LC_DYLD_INFO_ONLY = 0x80000022,
LC_FUNCTION_STARTS = 0x26,
LC_ENCRYPTION_INFO_64 = 0x2C,
LC_DYLD_CHAINED_FIXUPS = 0x80000034,
CPU_TYPE_X86 = 7,
CPU_TYPE_X86_64 = 0x01000000 + CPU_TYPE_X86,
@@ -172,4 +174,47 @@ namespace Il2CppInspector
public bool r_extern => ((r_data >> 27) & 1) == 1;
public uint r_type => r_data >> 28;
}
[VersionedStruct]
public partial struct MachODyldChainedFixupsHeader
{
public uint FixupsVersion;
public uint StartsOffset;
public uint ImportsOffset;
public uint SymbolsOffset;
public uint ImportsCount;
public uint ImportsFormat;
public uint SymbolsFormat;
}
[VersionedStruct]
public partial struct MachODyldChainedStartsInSegment
{
public const ushort DYLD_CHAINED_PTR_START_NONE = 0xffff;
public uint StructSize;
public ushort PageSize;
public ushort PointerFormat;
public ulong SegmentOffset;
public uint MaxValidPointer;
public ushort PageCount;
}
public enum MachODyldChainedPtr
{
DYLD_CHAINED_PTR_64 = 2,
DYLD_CHAINED_PTR_64_OFFSET = 6,
}
[VersionedStruct]
public partial struct MachODyldChainedPtr64Rebase
{
private ulong _value;
public ulong Target => _value & 0xfffffffff;
public ulong High8 => (_value >> 36) & 0xff;
public ulong Reserved => (_value >> (36 + 8)) & 0x7f;
public ulong Next => (_value >> (36 + 8 + 7)) & 0xfff;
public bool Bind => ((_value >> (36 + 8 + 7 + 12)) & 0x1) == 0x1;
}
}