Files
AssetStudio/AssetStudio/Classes/MovieTexture.cs
Perfare bfaa207853 Refactor read assets
Generic PPtr
Misc
2018-11-21 15:37:56 +08:00

22 lines
540 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AssetStudio
{
public sealed class MovieTexture : Texture
{
public byte[] m_MovieData;
public PPtr<AudioClip> m_AudioClip;
public MovieTexture(ObjectReader reader) : base(reader)
{
var m_Loop = reader.ReadBoolean();
reader.AlignStream(4);
m_AudioClip = new PPtr<AudioClip>(reader);
m_MovieData = reader.ReadBytes(reader.ReadInt32());
}
}
}