Files
AssetStudio/AssetStudio/Classes/Animation.cs
Perfare bfaa207853 Refactor read assets
Generic PPtr
Misc
2018-11-21 15:37:56 +08:00

24 lines
646 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AssetStudio
{
public sealed class Animation : Behaviour
{
public List<PPtr<AnimationClip>> m_Animations;
public Animation(ObjectReader reader) : base(reader)
{
var m_Animation = new PPtr<AnimationClip>(reader);
int numAnimations = reader.ReadInt32();
m_Animations = new List<PPtr<AnimationClip>>(numAnimations);
for (int i = 0; i < numAnimations; i++)
{
m_Animations.Add(new PPtr<AnimationClip>(reader));
}
}
}
}