using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Drawing2D; using System.Drawing.Imaging; using System.Linq; using System.Text; namespace AssetStudio { static class SpriteHelper { public static Bitmap GetImageFromSprite(Sprite m_Sprite) { Bitmap bitmap = null; SpriteSettings settingsRaw = null; if (m_Sprite.m_SpriteAtlas != null && m_Sprite.m_SpriteAtlas.TryGet(out var objectReader)) { var m_SpriteAtlas = new SpriteAtlas(objectReader); var spriteAtlasData = m_SpriteAtlas.m_RenderDataMap.FirstOrDefault(x => x.Key.Item1 == m_Sprite.first).Value; if (spriteAtlasData != null && spriteAtlasData.texture.TryGet(out objectReader)) { settingsRaw = spriteAtlasData.settingsRaw; try { if (settingsRaw.packingMode == SpritePackingMode.kSPMTight && m_Sprite.m_PhysicsShape.Length > 0) //Tight { bitmap = CutTightImage(objectReader, spriteAtlasData.textureRect, m_Sprite); } else { bitmap = CutRectangleImage(objectReader, spriteAtlasData.textureRect); } } catch { bitmap = CutRectangleImage(objectReader, spriteAtlasData.textureRect); } } } else { //TODO Tight if (m_Sprite.texture.TryGet(out objectReader)) { settingsRaw = m_Sprite.settingsRaw; bitmap = CutRectangleImage(objectReader, m_Sprite.textureRect); } } if (bitmap != null) { RotateAndFlip(bitmap, settingsRaw.packingRotation); return bitmap; } return null; } private static Bitmap CutRectangleImage(ObjectReader texture2DAsset, RectangleF textureRect) { var texture2D = new Texture2DConverter(new Texture2D(texture2DAsset, true)); using (var originalImage = texture2D.ConvertToBitmap(false)) { if (originalImage != null) { var spriteImage = originalImage.Clone(textureRect, PixelFormat.Format32bppArgb); spriteImage.RotateFlip(RotateFlipType.RotateNoneFlipY); return spriteImage; } } return null; } private static Bitmap CutTightImage(ObjectReader texture2DAsset, RectangleF textureRect, Sprite sprite) { var texture2D = new Texture2DConverter(new Texture2D(texture2DAsset, true)); using (var originalImage = texture2D.ConvertToBitmap(false)) { if (originalImage != null) { var spriteImage = originalImage.Clone(textureRect, PixelFormat.Format32bppArgb); using (var brush = new TextureBrush(spriteImage)) { using (var path = new GraphicsPath()) { foreach (var p in sprite.m_PhysicsShape) path.AddPolygon(p); using (var matr = new Matrix()) { matr.Translate(sprite.m_Rect.Width * sprite.m_Pivot.X, sprite.m_Rect.Height * sprite.m_Pivot.Y); matr.Scale(sprite.m_PixelsToUnits, sprite.m_PixelsToUnits); path.Transform(matr); var bitmap = new Bitmap((int)textureRect.Width, (int)textureRect.Height); using (var graphic = Graphics.FromImage(bitmap)) { graphic.FillPath(brush, path); bitmap.RotateFlip(RotateFlipType.RotateNoneFlipY); return bitmap; } } } } } } return null; } private static void RotateAndFlip(Bitmap bitmap, SpritePackingRotation packingRotation) { switch (packingRotation) { case SpritePackingRotation.kSPRFlipHorizontal: bitmap.RotateFlip(RotateFlipType.RotateNoneFlipX); break; case SpritePackingRotation.kSPRFlipVertical: bitmap.RotateFlip(RotateFlipType.RotateNoneFlipY); break; case SpritePackingRotation.kSPRRotate180: bitmap.RotateFlip(RotateFlipType.Rotate180FlipNone); break; case SpritePackingRotation.kSPRRotate90: bitmap.RotateFlip(RotateFlipType.Rotate270FlipNone); break; } } } }