Compare commits
11 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
171962e61f | ||
|
|
c8a21838c9 | ||
|
|
cf67815d53 | ||
|
|
94c8b355fe | ||
|
|
4e41caf203 | ||
|
|
74a8555514 | ||
|
|
e1d883adf6 | ||
|
|
9784df0e16 | ||
|
|
4d919a2bfe | ||
|
|
6701f467b7 | ||
|
|
50f5da5554 |
@@ -3,7 +3,7 @@
|
||||
<PropertyGroup>
|
||||
<TargetFrameworks>net472;net6.0;net6.0-windows;net7.0;net7.0-windows</TargetFrameworks>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Version>0.17.1.0</Version>
|
||||
<Version>0.17.2.0</Version>
|
||||
<Copyright>Copyright © Perfare 2020-2022; Copyright © hozuki 2020</Copyright>
|
||||
<DebugType>embedded</DebugType>
|
||||
</PropertyGroup>
|
||||
|
||||
@@ -2,13 +2,13 @@
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFrameworks>net472;net6.0;net6.0-windows;net7.0;net7.0-windows</TargetFrameworks>
|
||||
<Version>0.17.1.0</Version>
|
||||
<Copyright>Copyright © Perfare 2018-2022</Copyright>
|
||||
<Version>0.17.2.0</Version>
|
||||
<Copyright>Copyright © Perfare 2018-2022; Copyright © aelurum 2023</Copyright>
|
||||
<DebugType>embedded</DebugType>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup Condition=" '$(TargetFramework)' != 'net472' ">
|
||||
<PackageReference Include="K4os.Compression.LZ4" Version="1.3.5" />
|
||||
<PackageReference Include="K4os.Compression.LZ4" Version="1.3.6" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup Condition=" '$(TargetFramework)' == 'net472' ">
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace AssetStudio
|
||||
{
|
||||
public string SpecifyUnityVersion;
|
||||
public List<SerializedFile> assetsFileList = new List<SerializedFile>();
|
||||
private List<ClassIDType> filteredAssetTypesList = new List<ClassIDType>();
|
||||
private HashSet<ClassIDType> filteredAssetTypesList = new HashSet<ClassIDType>();
|
||||
|
||||
internal Dictionary<string, int> assetsFileIndexCache = new Dictionary<string, int>(StringComparer.OrdinalIgnoreCase);
|
||||
internal Dictionary<string, BinaryReader> resourceFileReaders = new Dictionary<string, BinaryReader>(StringComparer.OrdinalIgnoreCase);
|
||||
@@ -22,35 +22,32 @@ namespace AssetStudio
|
||||
private HashSet<string> noexistFiles = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
|
||||
private HashSet<string> assetsFileListHash = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
public void SetAssetFilter(ClassIDType classIDType)
|
||||
public void SetAssetFilter(params ClassIDType[] classIDTypes)
|
||||
{
|
||||
if (filteredAssetTypesList.Count == 0)
|
||||
{
|
||||
filteredAssetTypesList.AddRange(new List<ClassIDType>
|
||||
filteredAssetTypesList.UnionWith(new HashSet<ClassIDType>
|
||||
{
|
||||
ClassIDType.AssetBundle,
|
||||
ClassIDType.ResourceManager,
|
||||
});
|
||||
}
|
||||
|
||||
if (classIDType == ClassIDType.MonoBehaviour)
|
||||
if (classIDTypes.Contains(ClassIDType.MonoBehaviour))
|
||||
{
|
||||
filteredAssetTypesList.AddRange(new List<ClassIDType>
|
||||
{
|
||||
ClassIDType.MonoScript,
|
||||
ClassIDType.MonoBehaviour
|
||||
});
|
||||
filteredAssetTypesList.Add(ClassIDType.MonoScript);
|
||||
}
|
||||
else
|
||||
if (classIDTypes.Contains(ClassIDType.Sprite))
|
||||
{
|
||||
filteredAssetTypesList.Add(classIDType);
|
||||
filteredAssetTypesList.Add(ClassIDType.Texture2D);
|
||||
}
|
||||
|
||||
filteredAssetTypesList.UnionWith(classIDTypes);
|
||||
}
|
||||
|
||||
public void SetAssetFilter(List<ClassIDType> classIDTypeList)
|
||||
{
|
||||
foreach (ClassIDType classIDType in classIDTypeList)
|
||||
SetAssetFilter(classIDType);
|
||||
SetAssetFilter(classIDTypeList.ToArray());
|
||||
}
|
||||
|
||||
public void LoadFilesAndFolders(params string[] path)
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
<TargetFrameworks>net472;net6.0;net7.0</TargetFrameworks>
|
||||
<AssemblyTitle>AssetStudioMod by aelurum</AssemblyTitle>
|
||||
<AssemblyName>AssetStudioModCLI</AssemblyName>
|
||||
<Version>0.17.1.0</Version>
|
||||
<Version>0.17.2.0</Version>
|
||||
<Copyright>Copyright © Perfare; Copyright © aelurum 2023</Copyright>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>embedded</DebugType>
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
using AssetStudio;
|
||||
using AssetStudioCLI.Options;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text.RegularExpressions;
|
||||
using AssetStudioCLI.Options;
|
||||
|
||||
namespace AssetStudioCLI
|
||||
{
|
||||
@@ -21,16 +21,17 @@ namespace AssetStudioCLI
|
||||
public string LogName;
|
||||
public string LogPath;
|
||||
|
||||
public CLILogger(CLIOptions options)
|
||||
public CLILogger()
|
||||
{
|
||||
logOutput = options.o_logOutput.Value;
|
||||
logMinLevel = options.o_logLevel.Value;
|
||||
LogName = $"AssetStudioCLI_{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.log";
|
||||
logOutput = CLIOptions.o_logOutput.Value;
|
||||
logMinLevel = CLIOptions.o_logLevel.Value;
|
||||
var appAssembly = typeof(Program).Assembly.GetName();
|
||||
LogName = $"{appAssembly.Name}_{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.log";
|
||||
LogPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, LogName);
|
||||
var arch = Environment.Is64BitProcess ? "x64" : "x32";
|
||||
|
||||
var ver = typeof(Program).Assembly.GetName().Version;
|
||||
LogToFile(LoggerEvent.Verbose, $"---AssetStudioCLI v{ver} | Logger launched---\n" +
|
||||
$"CMD Args: {string.Join(" ", options.cliArgs)}");
|
||||
LogToFile(LoggerEvent.Verbose, $"---{appAssembly.Name} v{appAssembly.Version} [{arch}] | Logger launched---\n" +
|
||||
$"CMD Args: {string.Join(" ", CLIOptions.cliArgs)}");
|
||||
}
|
||||
|
||||
private static string ColorLogLevel(LoggerEvent logLevel)
|
||||
|
||||
@@ -9,14 +9,38 @@ namespace AssetStudioCLI
|
||||
{
|
||||
internal static class Exporter
|
||||
{
|
||||
public static bool ExportTexture2D(AssetItem item, string exportPath, CLIOptions options)
|
||||
public static bool ExportTexture2D(AssetItem item, string exportPath)
|
||||
{
|
||||
var m_Texture2D = (Texture2D)item.Asset;
|
||||
if (options.convertTexture)
|
||||
if (CLIOptions.convertTexture)
|
||||
{
|
||||
var type = options.o_imageFormat.Value;
|
||||
var type = CLIOptions.o_imageFormat.Value;
|
||||
if (!TryExportFile(exportPath, item, "." + type.ToString().ToLower(), out var exportFullPath))
|
||||
return false;
|
||||
|
||||
if (CLIOptions.o_logLevel.Value <= LoggerEvent.Debug)
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
sb.AppendLine($"Converting \"{m_Texture2D.m_Name}\" to {type}..");
|
||||
sb.AppendLine($"Width: {m_Texture2D.m_Width}");
|
||||
sb.AppendLine($"Height: {m_Texture2D.m_Height}");
|
||||
sb.AppendLine($"Format: {m_Texture2D.m_TextureFormat}");
|
||||
switch (m_Texture2D.m_TextureSettings.m_FilterMode)
|
||||
{
|
||||
case 0: sb.AppendLine("Filter Mode: Point "); break;
|
||||
case 1: sb.AppendLine("Filter Mode: Bilinear "); break;
|
||||
case 2: sb.AppendLine("Filter Mode: Trilinear "); break;
|
||||
}
|
||||
sb.AppendLine($"Anisotropic level: {m_Texture2D.m_TextureSettings.m_Aniso}");
|
||||
sb.AppendLine($"Mip map bias: {m_Texture2D.m_TextureSettings.m_MipBias}");
|
||||
switch (m_Texture2D.m_TextureSettings.m_WrapMode)
|
||||
{
|
||||
case 0: sb.AppendLine($"Wrap mode: Repeat"); break;
|
||||
case 1: sb.AppendLine($"Wrap mode: Clamp"); break;
|
||||
}
|
||||
Logger.Debug(sb.ToString());
|
||||
}
|
||||
|
||||
var image = m_Texture2D.ConvertToImage(flip: true);
|
||||
if (image == null)
|
||||
{
|
||||
@@ -29,7 +53,7 @@ namespace AssetStudioCLI
|
||||
{
|
||||
image.WriteToStream(file, type);
|
||||
}
|
||||
Logger.Debug($"{item.TypeString}: \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
Logger.Debug($"{item.TypeString} \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -38,12 +62,12 @@ namespace AssetStudioCLI
|
||||
if (!TryExportFile(exportPath, item, ".tex", out var exportFullPath))
|
||||
return false;
|
||||
File.WriteAllBytes(exportFullPath, m_Texture2D.image_data.GetData());
|
||||
Logger.Debug($"{item.TypeString}: \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
Logger.Debug($"{item.TypeString} \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool ExportAudioClip(AssetItem item, string exportPath, CLIOptions options)
|
||||
public static bool ExportAudioClip(AssetItem item, string exportPath)
|
||||
{
|
||||
string exportFullPath;
|
||||
var m_AudioClip = (AudioClip)item.Asset;
|
||||
@@ -54,18 +78,21 @@ namespace AssetStudioCLI
|
||||
return false;
|
||||
}
|
||||
var converter = new AudioClipConverter(m_AudioClip);
|
||||
if (options.o_audioFormat.Value != AudioFormat.None && converter.IsSupport)
|
||||
if (CLIOptions.o_audioFormat.Value != AudioFormat.None && converter.IsSupport)
|
||||
{
|
||||
if (!TryExportFile(exportPath, item, ".wav", out exportFullPath))
|
||||
return false;
|
||||
|
||||
var sb = new StringBuilder();
|
||||
sb.AppendLine($"Converting \"{m_AudioClip.m_Name}\" to wav..");
|
||||
sb.AppendLine(m_AudioClip.version[0] < 5 ? $"AudioClip type: {m_AudioClip.m_Type}" : $"AudioClip compression format: {m_AudioClip.m_CompressionFormat}");
|
||||
sb.AppendLine($"AudioClip channel count: {m_AudioClip.m_Channels}");
|
||||
sb.AppendLine($"AudioClip sample rate: {m_AudioClip.m_Frequency}");
|
||||
sb.AppendLine($"AudioClip bit depth: {m_AudioClip.m_BitsPerSample}");
|
||||
Logger.Debug(sb.ToString());
|
||||
if (CLIOptions.o_logLevel.Value <= LoggerEvent.Debug)
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
sb.AppendLine($"Converting \"{m_AudioClip.m_Name}\" to wav..");
|
||||
sb.AppendLine(m_AudioClip.version[0] < 5 ? $"AudioClip type: {m_AudioClip.m_Type}" : $"AudioClip compression format: {m_AudioClip.m_CompressionFormat}");
|
||||
sb.AppendLine($"AudioClip channel count: {m_AudioClip.m_Channels}");
|
||||
sb.AppendLine($"AudioClip sample rate: {m_AudioClip.m_Frequency}");
|
||||
sb.AppendLine($"AudioClip bit depth: {m_AudioClip.m_BitsPerSample}");
|
||||
Logger.Debug(sb.ToString());
|
||||
}
|
||||
|
||||
var buffer = converter.ConvertToWav(m_AudioData);
|
||||
if (buffer == null)
|
||||
@@ -82,7 +109,7 @@ namespace AssetStudioCLI
|
||||
File.WriteAllBytes(exportFullPath, m_AudioData);
|
||||
}
|
||||
|
||||
Logger.Debug($"{item.TypeString}: \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
Logger.Debug($"{item.TypeString} \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -94,16 +121,19 @@ namespace AssetStudioCLI
|
||||
if (!TryExportFile(exportPath, item, Path.GetExtension(m_VideoClip.m_OriginalPath), out var exportFullPath))
|
||||
return false;
|
||||
|
||||
var sb = new StringBuilder();
|
||||
sb.AppendLine($"VideoClip format: {m_VideoClip.m_Format}");
|
||||
sb.AppendLine($"VideoClip width: {m_VideoClip.Width}");
|
||||
sb.AppendLine($"VideoClip height: {m_VideoClip.Height}");
|
||||
sb.AppendLine($"VideoClip frame rate: {m_VideoClip.m_FrameRate}");
|
||||
sb.AppendLine($"VideoClip split alpha: {m_VideoClip.m_HasSplitAlpha}");
|
||||
Logger.Debug(sb.ToString());
|
||||
if (CLIOptions.o_logLevel.Value <= LoggerEvent.Debug)
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
sb.AppendLine($"VideoClip format: {m_VideoClip.m_Format}");
|
||||
sb.AppendLine($"VideoClip width: {m_VideoClip.Width}");
|
||||
sb.AppendLine($"VideoClip height: {m_VideoClip.Height}");
|
||||
sb.AppendLine($"VideoClip frame rate: {m_VideoClip.m_FrameRate:.0##}");
|
||||
sb.AppendLine($"VideoClip split alpha: {m_VideoClip.m_HasSplitAlpha}");
|
||||
Logger.Debug(sb.ToString());
|
||||
}
|
||||
|
||||
m_VideoClip.m_VideoData.WriteData(exportFullPath);
|
||||
Logger.Debug($"{item.TypeString}: \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
Logger.Debug($"{item.TypeString} \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
@@ -116,7 +146,7 @@ namespace AssetStudioCLI
|
||||
return false;
|
||||
File.WriteAllBytes(exportFullPath, m_MovieTexture.m_MovieData);
|
||||
|
||||
Logger.Debug($"{item.TypeString}: \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
Logger.Debug($"{item.TypeString} \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -128,16 +158,16 @@ namespace AssetStudioCLI
|
||||
var str = m_Shader.Convert();
|
||||
File.WriteAllText(exportFullPath, str);
|
||||
|
||||
Logger.Debug($"{item.TypeString}: \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
Logger.Debug($"{item.TypeString} \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
return true;
|
||||
}
|
||||
|
||||
public static bool ExportTextAsset(AssetItem item, string exportPath, CLIOptions options)
|
||||
public static bool ExportTextAsset(AssetItem item, string exportPath)
|
||||
{
|
||||
var m_TextAsset = (TextAsset)item.Asset;
|
||||
var extension = ".txt";
|
||||
var assetExtension = Path.GetExtension(m_TextAsset.m_Name);
|
||||
if (!options.f_notRestoreExtensionName.Value)
|
||||
if (!CLIOptions.f_notRestoreExtensionName.Value)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(assetExtension))
|
||||
{
|
||||
@@ -156,11 +186,11 @@ namespace AssetStudioCLI
|
||||
return false;
|
||||
File.WriteAllBytes(exportFullPath, m_TextAsset.m_Script);
|
||||
|
||||
Logger.Debug($"{item.TypeString}: \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
Logger.Debug($"{item.TypeString} \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
return true;
|
||||
}
|
||||
|
||||
public static bool ExportMonoBehaviour(AssetItem item, string exportPath, AssemblyLoader assemblyLoader)
|
||||
public static bool ExportMonoBehaviour(AssetItem item, string exportPath)
|
||||
{
|
||||
if (!TryExportFile(exportPath, item, ".json", out var exportFullPath))
|
||||
return false;
|
||||
@@ -168,7 +198,7 @@ namespace AssetStudioCLI
|
||||
var type = m_MonoBehaviour.ToType();
|
||||
if (type == null)
|
||||
{
|
||||
var m_Type = m_MonoBehaviour.ConvertToTypeTree(assemblyLoader);
|
||||
var m_Type = m_MonoBehaviour.ConvertToTypeTree(Studio.assemblyLoader);
|
||||
type = m_MonoBehaviour.ToType(m_Type);
|
||||
}
|
||||
if (type != null)
|
||||
@@ -176,7 +206,7 @@ namespace AssetStudioCLI
|
||||
var str = JsonConvert.SerializeObject(type, Formatting.Indented);
|
||||
File.WriteAllText(exportFullPath, str);
|
||||
|
||||
Logger.Debug($"{item.TypeString}: \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
Logger.Debug($"{item.TypeString} \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
@@ -196,15 +226,15 @@ namespace AssetStudioCLI
|
||||
return false;
|
||||
File.WriteAllBytes(exportFullPath, m_Font.m_FontData);
|
||||
|
||||
Logger.Debug($"{item.TypeString}: \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
Logger.Debug($"{item.TypeString} \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool ExportSprite(AssetItem item, string exportPath, CLIOptions options)
|
||||
public static bool ExportSprite(AssetItem item, string exportPath)
|
||||
{
|
||||
var type = options.o_imageFormat.Value;
|
||||
var type = CLIOptions.o_imageFormat.Value;
|
||||
var alphaMask = SpriteMaskMode.On;
|
||||
if (!TryExportFile(exportPath, item, "." + type.ToString().ToLower(), out var exportFullPath))
|
||||
return false;
|
||||
@@ -217,7 +247,7 @@ namespace AssetStudioCLI
|
||||
{
|
||||
image.WriteToStream(file, type);
|
||||
}
|
||||
Logger.Debug($"{item.TypeString}: \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
Logger.Debug($"{item.TypeString} \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -230,24 +260,24 @@ namespace AssetStudioCLI
|
||||
return false;
|
||||
File.WriteAllBytes(exportFullPath, item.Asset.GetRawData());
|
||||
|
||||
Logger.Debug($"{item.TypeString}: \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
Logger.Debug($"{item.TypeString} \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
return true;
|
||||
}
|
||||
|
||||
public static bool ExportDumpFile(AssetItem item, string exportPath, AssemblyLoader assemblyLoader)
|
||||
public static bool ExportDumpFile(AssetItem item, string exportPath)
|
||||
{
|
||||
if (!TryExportFile(exportPath, item, ".txt", out var exportFullPath))
|
||||
return false;
|
||||
var str = item.Asset.Dump();
|
||||
if (str == null && item.Asset is MonoBehaviour m_MonoBehaviour)
|
||||
{
|
||||
var m_Type = m_MonoBehaviour.ConvertToTypeTree(assemblyLoader);
|
||||
var m_Type = m_MonoBehaviour.ConvertToTypeTree(Studio.assemblyLoader);
|
||||
str = m_MonoBehaviour.Dump(m_Type);
|
||||
}
|
||||
if (str != null)
|
||||
{
|
||||
File.WriteAllText(exportFullPath, str);
|
||||
Logger.Debug($"{item.TypeString}: \"{item.Text}\" saved to \"{exportFullPath}\"");
|
||||
Logger.Debug($"{item.TypeString} \"{item.Text}\" saved to \"{exportFullPath}\"");
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
@@ -365,18 +395,18 @@ namespace AssetStudioCLI
|
||||
|
||||
sb.Replace("NaN", "0");
|
||||
File.WriteAllText(exportFullPath, sb.ToString());
|
||||
Logger.Debug($"{item.TypeString}: \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
Logger.Debug($"{item.TypeString} \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
return true;
|
||||
}
|
||||
|
||||
public static bool ExportConvertFile(AssetItem item, string exportPath, CLIOptions options, AssemblyLoader assemblyLoader)
|
||||
public static bool ExportConvertFile(AssetItem item, string exportPath)
|
||||
{
|
||||
switch (item.Type)
|
||||
{
|
||||
case ClassIDType.Texture2D:
|
||||
return ExportTexture2D(item, exportPath, options);
|
||||
return ExportTexture2D(item, exportPath);
|
||||
case ClassIDType.AudioClip:
|
||||
return ExportAudioClip(item, exportPath, options);
|
||||
return ExportAudioClip(item, exportPath);
|
||||
case ClassIDType.VideoClip:
|
||||
return ExportVideoClip(item, exportPath);
|
||||
case ClassIDType.MovieTexture:
|
||||
@@ -384,13 +414,13 @@ namespace AssetStudioCLI
|
||||
case ClassIDType.Shader:
|
||||
return ExportShader(item, exportPath);
|
||||
case ClassIDType.TextAsset:
|
||||
return ExportTextAsset(item, exportPath, options);
|
||||
return ExportTextAsset(item, exportPath);
|
||||
case ClassIDType.MonoBehaviour:
|
||||
return ExportMonoBehaviour(item, exportPath, assemblyLoader);
|
||||
return ExportMonoBehaviour(item, exportPath);
|
||||
case ClassIDType.Font:
|
||||
return ExportFont(item, exportPath);
|
||||
case ClassIDType.Sprite:
|
||||
return ExportSprite(item, exportPath, options);
|
||||
return ExportSprite(item, exportPath);
|
||||
case ClassIDType.Mesh:
|
||||
return ExportMesh(item, exportPath);
|
||||
default:
|
||||
|
||||
@@ -55,59 +55,78 @@ namespace AssetStudioCLI.Options
|
||||
NameAndContainer,
|
||||
}
|
||||
|
||||
internal class GroupedOption<T> : Option<T>
|
||||
internal static class CLIOptions
|
||||
{
|
||||
public GroupedOption(T optionDefaultValue, string optionName, string optionDescription, HelpGroups optionHelpGroup, bool isFlag = false) : base(optionDefaultValue, optionName, optionDescription, optionHelpGroup, isFlag)
|
||||
{
|
||||
CLIOptions.OptionGrouping(optionName, optionDescription, optionHelpGroup, isFlag);
|
||||
}
|
||||
}
|
||||
|
||||
internal class CLIOptions
|
||||
{
|
||||
public bool isParsed;
|
||||
public bool showHelp;
|
||||
public string[] cliArgs;
|
||||
public string inputPath;
|
||||
public FilterBy filterBy;
|
||||
public static bool isParsed;
|
||||
public static bool showHelp;
|
||||
public static string[] cliArgs;
|
||||
public static string inputPath;
|
||||
public static FilterBy filterBy;
|
||||
private static Dictionary<string, string> optionsDict;
|
||||
private static Dictionary<string, string> flagsDict;
|
||||
private static Dictionary<HelpGroups, Dictionary<string, string>> optionGroups;
|
||||
private List<ClassIDType> supportedAssetTypes;
|
||||
private static List<ClassIDType> supportedAssetTypes;
|
||||
//general
|
||||
public Option<WorkMode> o_workMode;
|
||||
public Option<List<ClassIDType>> o_exportAssetTypes;
|
||||
public Option<AssetGroupOption> o_groupAssetsBy;
|
||||
public Option<string> o_outputFolder;
|
||||
public Option<bool> o_displayHelp;
|
||||
public static Option<WorkMode> o_workMode;
|
||||
public static Option<List<ClassIDType>> o_exportAssetTypes;
|
||||
public static Option<AssetGroupOption> o_groupAssetsBy;
|
||||
public static Option<string> o_outputFolder;
|
||||
public static Option<bool> o_displayHelp;
|
||||
//logger
|
||||
public Option<LoggerEvent> o_logLevel;
|
||||
public Option<LogOutputMode> o_logOutput;
|
||||
public static Option<LoggerEvent> o_logLevel;
|
||||
public static Option<LogOutputMode> o_logOutput;
|
||||
//convert
|
||||
public bool convertTexture;
|
||||
public Option<ImageFormat> o_imageFormat;
|
||||
public Option<AudioFormat> o_audioFormat;
|
||||
public static bool convertTexture;
|
||||
public static Option<ImageFormat> o_imageFormat;
|
||||
public static Option<AudioFormat> o_audioFormat;
|
||||
//advanced
|
||||
public Option<ExportListType> o_exportAssetList;
|
||||
public Option<List<string>> o_filterByName;
|
||||
public Option<List<string>> o_filterByContainer;
|
||||
public Option<List<string>> o_filterByPathID;
|
||||
public Option<List<string>> o_filterByText;
|
||||
public Option<string> o_assemblyPath;
|
||||
public Option<string> o_unityVersion;
|
||||
public Option<bool> f_notRestoreExtensionName;
|
||||
public static Option<ExportListType> o_exportAssetList;
|
||||
public static Option<List<string>> o_filterByName;
|
||||
public static Option<List<string>> o_filterByContainer;
|
||||
public static Option<List<string>> o_filterByPathID;
|
||||
public static Option<List<string>> o_filterByText;
|
||||
public static Option<string> o_assemblyPath;
|
||||
public static Option<string> o_unityVersion;
|
||||
public static Option<bool> f_notRestoreExtensionName;
|
||||
|
||||
public CLIOptions(string[] args)
|
||||
static CLIOptions()
|
||||
{
|
||||
cliArgs = args;
|
||||
OptionExtensions.OptionGrouping = OptionGrouping;
|
||||
InitOptions();
|
||||
ParseArgs(args);
|
||||
}
|
||||
|
||||
private void InitOptions()
|
||||
private static void OptionGrouping(string name, string desc, HelpGroups group, bool isFlag)
|
||||
{
|
||||
if (string.IsNullOrEmpty(name))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var optionDict = new Dictionary<string, string>() { { name, desc } };
|
||||
if (!optionGroups.ContainsKey(group))
|
||||
{
|
||||
optionGroups.Add(group, optionDict);
|
||||
}
|
||||
else
|
||||
{
|
||||
optionGroups[group].Add(name, desc);
|
||||
}
|
||||
|
||||
if (isFlag)
|
||||
{
|
||||
flagsDict.Add(name, desc);
|
||||
}
|
||||
else
|
||||
{
|
||||
optionsDict.Add(name, desc);
|
||||
}
|
||||
}
|
||||
|
||||
private static void InitOptions()
|
||||
{
|
||||
isParsed = false;
|
||||
showHelp = false;
|
||||
cliArgs = null;
|
||||
inputPath = "";
|
||||
filterBy = FilterBy.None;
|
||||
optionsDict = new Dictionary<string, string>();
|
||||
@@ -303,35 +322,10 @@ namespace AssetStudioCLI.Options
|
||||
#endregion
|
||||
}
|
||||
|
||||
internal static void OptionGrouping(string name, string desc, HelpGroups group, bool isFlag)
|
||||
public static void ParseArgs(string[] args)
|
||||
{
|
||||
if (string.IsNullOrEmpty(name))
|
||||
{
|
||||
return;
|
||||
}
|
||||
cliArgs = args;
|
||||
|
||||
var optionDict = new Dictionary<string, string>() { { name, desc } };
|
||||
if (!optionGroups.ContainsKey(group))
|
||||
{
|
||||
optionGroups.Add(group, optionDict);
|
||||
}
|
||||
else
|
||||
{
|
||||
optionGroups[group].Add(name, desc);
|
||||
}
|
||||
|
||||
if (isFlag)
|
||||
{
|
||||
flagsDict.Add(name, desc);
|
||||
}
|
||||
else
|
||||
{
|
||||
optionsDict.Add(name, desc);
|
||||
}
|
||||
}
|
||||
|
||||
private void ParseArgs(string[] args)
|
||||
{
|
||||
var brightYellow = CLIAnsiColors.BrightYellow;
|
||||
var brightRed = CLIAnsiColors.BrightRed;
|
||||
|
||||
@@ -658,6 +652,7 @@ namespace AssetStudioCLI.Options
|
||||
if (Directory.Exists(value))
|
||||
{
|
||||
o_assemblyPath.Value = value;
|
||||
Studio.assemblyLoader.Load(value);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -703,8 +698,13 @@ namespace AssetStudioCLI.Options
|
||||
return;
|
||||
}
|
||||
}
|
||||
isParsed = true;
|
||||
#endregion
|
||||
|
||||
if (!Studio.assemblyLoader.Loaded)
|
||||
{
|
||||
Studio.assemblyLoader.Loaded = true;
|
||||
}
|
||||
isParsed = true;
|
||||
}
|
||||
|
||||
private static string[] ValueSplitter(string value)
|
||||
@@ -713,7 +713,7 @@ namespace AssetStudioCLI.Options
|
||||
return value.Split(separator);
|
||||
}
|
||||
|
||||
private bool TryShowOptionDescription(string option, Dictionary<string, string> descDict)
|
||||
private static bool TryShowOptionDescription(string option, Dictionary<string, string> descDict)
|
||||
{
|
||||
var optionDesc = descDict.Where(x => x.Key.Contains(option));
|
||||
if (optionDesc.Any())
|
||||
@@ -728,7 +728,7 @@ namespace AssetStudioCLI.Options
|
||||
return false;
|
||||
}
|
||||
|
||||
public void ShowHelp(bool showUsageOnly = false)
|
||||
public static void ShowHelp(bool showUsageOnly = false)
|
||||
{
|
||||
const int indent = 22;
|
||||
var helpMessage = new StringBuilder();
|
||||
@@ -761,12 +761,13 @@ namespace AssetStudioCLI.Options
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine($"# {appAssembly.Name}\n# Based on AssetStudioMod v{appAssembly.Version}\n");
|
||||
var arch = Environment.Is64BitProcess ? "x64" : "x32";
|
||||
Console.WriteLine($"# {appAssembly.Name} [{arch}]\n# Based on AssetStudioMod v{appAssembly.Version}\n");
|
||||
Console.WriteLine($"{usage}\n\n{helpMessage}");
|
||||
}
|
||||
}
|
||||
|
||||
private string ShowCurrentFilter()
|
||||
private static string ShowCurrentFilter()
|
||||
{
|
||||
switch (filterBy)
|
||||
{
|
||||
@@ -785,7 +786,7 @@ namespace AssetStudioCLI.Options
|
||||
}
|
||||
}
|
||||
|
||||
public void ShowCurrentOptions()
|
||||
public static void ShowCurrentOptions()
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
sb.AppendLine("[Current Options]");
|
||||
@@ -821,7 +822,7 @@ namespace AssetStudioCLI.Options
|
||||
sb.AppendLine(ShowCurrentFilter());
|
||||
sb.AppendLine($"# Assebmly Path: \"{o_assemblyPath}\"");
|
||||
sb.AppendLine($"# Unity Version: \"{o_unityVersion}\"");
|
||||
sb.AppendLine($"# Restore TextAsset extension: {!f_notRestoreExtensionName.Value}");
|
||||
sb.AppendLine($"# Restore TextAsset Extension: {!f_notRestoreExtensionName.Value}");
|
||||
break;
|
||||
}
|
||||
sb.AppendLine("======");
|
||||
|
||||
17
AssetStudioCLI/Options/OptionExtensions.cs
Normal file
17
AssetStudioCLI/Options/OptionExtensions.cs
Normal file
@@ -0,0 +1,17 @@
|
||||
using System;
|
||||
|
||||
namespace AssetStudioCLI.Options
|
||||
{
|
||||
internal static class OptionExtensions
|
||||
{
|
||||
public static Action<string, string, HelpGroups, bool> OptionGrouping = (name, desc, group, isFlag) => { };
|
||||
}
|
||||
|
||||
internal class GroupedOption<T> : Option<T>
|
||||
{
|
||||
public GroupedOption(T optionDefaultValue, string optionName, string optionDescription, HelpGroups optionHelpGroup, bool isFlag = false) : base(optionDefaultValue, optionName, optionDescription, optionHelpGroup, isFlag)
|
||||
{
|
||||
OptionExtensions.OptionGrouping(optionName, optionDescription, optionHelpGroup, isFlag);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -8,52 +8,51 @@ namespace AssetStudioCLI
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
var options = new CLIOptions(args);
|
||||
if (options.isParsed)
|
||||
CLIOptions.ParseArgs(args);
|
||||
if (CLIOptions.isParsed)
|
||||
{
|
||||
CLIRun(options);
|
||||
CLIRun();
|
||||
}
|
||||
else if (options.showHelp)
|
||||
else if (CLIOptions.showHelp)
|
||||
{
|
||||
options.ShowHelp();
|
||||
CLIOptions.ShowHelp();
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine();
|
||||
options.ShowHelp(showUsageOnly: true);
|
||||
CLIOptions.ShowHelp(showUsageOnly: true);
|
||||
}
|
||||
}
|
||||
|
||||
private static void CLIRun(CLIOptions options)
|
||||
private static void CLIRun()
|
||||
{
|
||||
var cliLogger = new CLILogger(options);
|
||||
var cliLogger = new CLILogger();
|
||||
Logger.Default = cliLogger;
|
||||
var studio = new Studio(options);
|
||||
options.ShowCurrentOptions();
|
||||
CLIOptions.ShowCurrentOptions();
|
||||
|
||||
try
|
||||
{
|
||||
if (studio.LoadAssets())
|
||||
if (Studio.LoadAssets())
|
||||
{
|
||||
studio.ParseAssets();
|
||||
if (options.filterBy != FilterBy.None && options.o_workMode.Value != WorkMode.ExportLive2D)
|
||||
Studio.ParseAssets();
|
||||
if (CLIOptions.filterBy != FilterBy.None && CLIOptions.o_workMode.Value != WorkMode.ExportLive2D)
|
||||
{
|
||||
studio.FilterAssets();
|
||||
Studio.FilterAssets();
|
||||
}
|
||||
if (options.o_exportAssetList.Value != ExportListType.None)
|
||||
if (CLIOptions.o_exportAssetList.Value != ExportListType.None)
|
||||
{
|
||||
studio.ExportAssetList();
|
||||
Studio.ExportAssetList();
|
||||
}
|
||||
switch (options.o_workMode.Value)
|
||||
switch (CLIOptions.o_workMode.Value)
|
||||
{
|
||||
case WorkMode.Info:
|
||||
studio.ShowExportableAssetsInfo();
|
||||
Studio.ShowExportableAssetsInfo();
|
||||
break;
|
||||
case WorkMode.ExportLive2D:
|
||||
studio.ExportLive2D();
|
||||
Studio.ExportLive2D();
|
||||
break;
|
||||
default:
|
||||
studio.ExportAssets();
|
||||
Studio.ExportAssets();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,40 +11,30 @@ using Ansi = AssetStudioCLI.CLIAnsiColors;
|
||||
|
||||
namespace AssetStudioCLI
|
||||
{
|
||||
internal class Studio
|
||||
internal static class Studio
|
||||
{
|
||||
public AssetsManager assetsManager = new AssetsManager();
|
||||
public List<AssetItem> parsedAssetsList = new List<AssetItem>();
|
||||
public static AssetsManager assetsManager = new AssetsManager();
|
||||
public static List<AssetItem> parsedAssetsList = new List<AssetItem>();
|
||||
public static AssemblyLoader assemblyLoader = new AssemblyLoader();
|
||||
private static Dictionary<AssetStudio.Object, string> containers = new Dictionary<AssetStudio.Object, string>();
|
||||
private static AssemblyLoader assemblyLoader = new AssemblyLoader();
|
||||
private readonly CLIOptions options;
|
||||
|
||||
public Studio(CLIOptions cliOptions)
|
||||
static Studio()
|
||||
{
|
||||
Progress.Default = new Progress<int>(ShowCurProgressValue);
|
||||
options = cliOptions;
|
||||
if (options.o_assemblyPath.Value != "")
|
||||
{
|
||||
assemblyLoader.Load(options.o_assemblyPath.Value);
|
||||
}
|
||||
else
|
||||
{
|
||||
assemblyLoader.Loaded = true;
|
||||
}
|
||||
}
|
||||
|
||||
private void ShowCurProgressValue(int value)
|
||||
private static void ShowCurProgressValue(int value)
|
||||
{
|
||||
Console.Write($"[{value:000}%]\r");
|
||||
}
|
||||
|
||||
public bool LoadAssets()
|
||||
public static bool LoadAssets()
|
||||
{
|
||||
var isLoaded = false;
|
||||
assetsManager.SpecifyUnityVersion = options.o_unityVersion.Value;
|
||||
assetsManager.SetAssetFilter(options.o_exportAssetTypes.Value);
|
||||
assetsManager.SpecifyUnityVersion = CLIOptions.o_unityVersion.Value;
|
||||
assetsManager.SetAssetFilter(CLIOptions.o_exportAssetTypes.Value);
|
||||
|
||||
assetsManager.LoadFilesAndFolders(options.inputPath);
|
||||
assetsManager.LoadFilesAndFolders(CLIOptions.inputPath);
|
||||
if (assetsManager.assetsFileList.Count == 0)
|
||||
{
|
||||
Logger.Warning("No Unity file can be loaded.");
|
||||
@@ -57,7 +47,7 @@ namespace AssetStudioCLI
|
||||
return isLoaded;
|
||||
}
|
||||
|
||||
public void ParseAssets()
|
||||
public static void ParseAssets()
|
||||
{
|
||||
Logger.Info("Parse assets...");
|
||||
|
||||
@@ -141,7 +131,7 @@ namespace AssetStudioCLI
|
||||
assetItem.Text = assetItem.TypeString + assetItem.UniqueID;
|
||||
}
|
||||
|
||||
isExportable = options.o_exportAssetTypes.Value.Contains(asset.type);
|
||||
isExportable = CLIOptions.o_exportAssetTypes.Value.Contains(asset.type);
|
||||
if (isExportable)
|
||||
{
|
||||
fileAssetsList.Add(assetItem);
|
||||
@@ -158,14 +148,34 @@ namespace AssetStudioCLI
|
||||
}
|
||||
parsedAssetsList.AddRange(fileAssetsList);
|
||||
fileAssetsList.Clear();
|
||||
if (options.o_workMode.Value != WorkMode.ExportLive2D)
|
||||
if (CLIOptions.o_workMode.Value != WorkMode.ExportLive2D)
|
||||
{
|
||||
containers.Clear();
|
||||
}
|
||||
}
|
||||
var log = $"Finished loading {assetsManager.assetsFileList.Count} files with {parsedAssetsList.Count} exportable assets";
|
||||
var unityVer = assetsManager.assetsFileList[0].version;
|
||||
long m_ObjectsCount;
|
||||
if (unityVer[0] > 2020)
|
||||
{
|
||||
m_ObjectsCount = assetsManager.assetsFileList.Sum(x => x.m_Objects.LongCount(y =>
|
||||
y.classID != (int)ClassIDType.Shader
|
||||
&& CLIOptions.o_exportAssetTypes.Value.Any(k => (int)k == y.classID))
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_ObjectsCount = assetsManager.assetsFileList.Sum(x => x.m_Objects.LongCount(y => CLIOptions.o_exportAssetTypes.Value.Any(k => (int)k == y.classID)));
|
||||
}
|
||||
var objectsCount = assetsManager.assetsFileList.Sum(x => x.Objects.LongCount(y => CLIOptions.o_exportAssetTypes.Value.Any(k => k == y.type)));
|
||||
if (m_ObjectsCount != objectsCount)
|
||||
{
|
||||
log += $" and {m_ObjectsCount - objectsCount} assets failed to read";
|
||||
}
|
||||
Logger.Info(log);
|
||||
}
|
||||
|
||||
public void ShowExportableAssetsInfo()
|
||||
public static void ShowExportableAssetsInfo()
|
||||
{
|
||||
var exportableAssetsCountDict = new Dictionary<ClassIDType, int>();
|
||||
string info = "";
|
||||
@@ -198,7 +208,7 @@ namespace AssetStudioCLI
|
||||
info += "No exportable assets found.";
|
||||
}
|
||||
|
||||
if (options.o_logLevel.Value > LoggerEvent.Info)
|
||||
if (CLIOptions.o_logLevel.Value > LoggerEvent.Info)
|
||||
{
|
||||
Console.WriteLine(info);
|
||||
}
|
||||
@@ -208,53 +218,53 @@ namespace AssetStudioCLI
|
||||
}
|
||||
}
|
||||
|
||||
public void FilterAssets()
|
||||
public static void FilterAssets()
|
||||
{
|
||||
var assetsCount = parsedAssetsList.Count;
|
||||
var filteredAssets = new List<AssetItem>();
|
||||
|
||||
switch(options.filterBy)
|
||||
switch(CLIOptions.filterBy)
|
||||
{
|
||||
case FilterBy.Name:
|
||||
filteredAssets = parsedAssetsList.FindAll(x => options.o_filterByName.Value.Any(y => x.Text.ToString().IndexOf(y, StringComparison.OrdinalIgnoreCase) >= 0));
|
||||
filteredAssets = parsedAssetsList.FindAll(x => CLIOptions.o_filterByName.Value.Any(y => x.Text.ToString().IndexOf(y, StringComparison.OrdinalIgnoreCase) >= 0));
|
||||
Logger.Info(
|
||||
$"Found [{filteredAssets.Count}/{assetsCount}] asset(s) " +
|
||||
$"that contain {$"\"{string.Join("\", \"", options.o_filterByName.Value)}\"".Color(Ansi.BrightYellow)} in their Names."
|
||||
$"that contain {$"\"{string.Join("\", \"", CLIOptions.o_filterByName.Value)}\"".Color(Ansi.BrightYellow)} in their Names."
|
||||
);
|
||||
break;
|
||||
case FilterBy.Container:
|
||||
filteredAssets = parsedAssetsList.FindAll(x => options.o_filterByContainer.Value.Any(y => x.Container.ToString().IndexOf(y, StringComparison.OrdinalIgnoreCase) >= 0));
|
||||
filteredAssets = parsedAssetsList.FindAll(x => CLIOptions.o_filterByContainer.Value.Any(y => x.Container.ToString().IndexOf(y, StringComparison.OrdinalIgnoreCase) >= 0));
|
||||
Logger.Info(
|
||||
$"Found [{filteredAssets.Count}/{assetsCount}] asset(s) " +
|
||||
$"that contain {$"\"{string.Join("\", \"", options.o_filterByContainer.Value)}\"".Color(Ansi.BrightYellow)} in their Containers."
|
||||
$"that contain {$"\"{string.Join("\", \"", CLIOptions.o_filterByContainer.Value)}\"".Color(Ansi.BrightYellow)} in their Containers."
|
||||
);
|
||||
break;
|
||||
case FilterBy.PathID:
|
||||
filteredAssets = parsedAssetsList.FindAll(x => options.o_filterByPathID.Value.Any(y => x.m_PathID.ToString().IndexOf(y, StringComparison.OrdinalIgnoreCase) >= 0));
|
||||
filteredAssets = parsedAssetsList.FindAll(x => CLIOptions.o_filterByPathID.Value.Any(y => x.m_PathID.ToString().IndexOf(y, StringComparison.OrdinalIgnoreCase) >= 0));
|
||||
Logger.Info(
|
||||
$"Found [{filteredAssets.Count}/{assetsCount}] asset(s) " +
|
||||
$"that contain {$"\"{string.Join("\", \"", options.o_filterByPathID.Value)}\"".Color(Ansi.BrightYellow)} in their PathIDs."
|
||||
$"that contain {$"\"{string.Join("\", \"", CLIOptions.o_filterByPathID.Value)}\"".Color(Ansi.BrightYellow)} in their PathIDs."
|
||||
);
|
||||
break;
|
||||
case FilterBy.NameOrContainer:
|
||||
filteredAssets = parsedAssetsList.FindAll(x =>
|
||||
options.o_filterByText.Value.Any(y => x.Text.ToString().IndexOf(y, StringComparison.OrdinalIgnoreCase) >= 0) ||
|
||||
options.o_filterByText.Value.Any(y => x.Container.ToString().IndexOf(y, StringComparison.OrdinalIgnoreCase) >= 0)
|
||||
CLIOptions.o_filterByText.Value.Any(y => x.Text.ToString().IndexOf(y, StringComparison.OrdinalIgnoreCase) >= 0) ||
|
||||
CLIOptions.o_filterByText.Value.Any(y => x.Container.ToString().IndexOf(y, StringComparison.OrdinalIgnoreCase) >= 0)
|
||||
);
|
||||
Logger.Info(
|
||||
$"Found [{filteredAssets.Count}/{assetsCount}] asset(s) " +
|
||||
$"that contain {$"\"{string.Join("\", \"", options.o_filterByText.Value)}\"".Color(Ansi.BrightYellow)} in their Names or Contaniers."
|
||||
$"that contain {$"\"{string.Join("\", \"", CLIOptions.o_filterByText.Value)}\"".Color(Ansi.BrightYellow)} in their Names or Contaniers."
|
||||
);
|
||||
break;
|
||||
case FilterBy.NameAndContainer:
|
||||
filteredAssets = parsedAssetsList.FindAll(x =>
|
||||
options.o_filterByName.Value.Any(y => x.Text.ToString().IndexOf(y, StringComparison.OrdinalIgnoreCase) >= 0) &&
|
||||
options.o_filterByContainer.Value.Any(y => x.Container.ToString().IndexOf(y, StringComparison.OrdinalIgnoreCase) >= 0)
|
||||
CLIOptions.o_filterByName.Value.Any(y => x.Text.ToString().IndexOf(y, StringComparison.OrdinalIgnoreCase) >= 0) &&
|
||||
CLIOptions.o_filterByContainer.Value.Any(y => x.Container.ToString().IndexOf(y, StringComparison.OrdinalIgnoreCase) >= 0)
|
||||
);
|
||||
Logger.Info(
|
||||
$"Found [{filteredAssets.Count}/{assetsCount}] asset(s) " +
|
||||
$"that contain {$"\"{string.Join("\", \"", options.o_filterByContainer.Value)}\"".Color(Ansi.BrightYellow)} in their Containers " +
|
||||
$"and {$"\"{string.Join("\", \"", options.o_filterByName.Value)}\"".Color(Ansi.BrightYellow)} in their Names."
|
||||
$"that contain {$"\"{string.Join("\", \"", CLIOptions.o_filterByContainer.Value)}\"".Color(Ansi.BrightYellow)} in their Containers " +
|
||||
$"and {$"\"{string.Join("\", \"", CLIOptions.o_filterByName.Value)}\"".Color(Ansi.BrightYellow)} in their Names."
|
||||
);
|
||||
break;
|
||||
}
|
||||
@@ -262,13 +272,13 @@ namespace AssetStudioCLI
|
||||
parsedAssetsList = filteredAssets;
|
||||
}
|
||||
|
||||
public void ExportAssets()
|
||||
public static void ExportAssets()
|
||||
{
|
||||
var savePath = options.o_outputFolder.Value;
|
||||
var savePath = CLIOptions.o_outputFolder.Value;
|
||||
var toExportCount = parsedAssetsList.Count;
|
||||
var exportedCount = 0;
|
||||
|
||||
var groupOption = options.o_groupAssetsBy.Value;
|
||||
var groupOption = CLIOptions.o_groupAssetsBy.Value;
|
||||
foreach (var asset in parsedAssetsList)
|
||||
{
|
||||
string exportPath;
|
||||
@@ -310,25 +320,25 @@ namespace AssetStudioCLI
|
||||
exportPath += Path.DirectorySeparatorChar;
|
||||
try
|
||||
{
|
||||
switch (options.o_workMode.Value)
|
||||
switch (CLIOptions.o_workMode.Value)
|
||||
{
|
||||
case WorkMode.ExportRaw:
|
||||
Logger.Debug($"{options.o_workMode}: {asset.Type} : {asset.Container} : {asset.Text}");
|
||||
Logger.Debug($"{CLIOptions.o_workMode}: {asset.Type} : {asset.Container} : {asset.Text}");
|
||||
if (ExportRawFile(asset, exportPath))
|
||||
{
|
||||
exportedCount++;
|
||||
}
|
||||
break;
|
||||
case WorkMode.Dump:
|
||||
Logger.Debug($"{options.o_workMode}: {asset.Type} : {asset.Container} : {asset.Text}");
|
||||
if (ExportDumpFile(asset, exportPath, assemblyLoader))
|
||||
Logger.Debug($"{CLIOptions.o_workMode}: {asset.Type} : {asset.Container} : {asset.Text}");
|
||||
if (ExportDumpFile(asset, exportPath))
|
||||
{
|
||||
exportedCount++;
|
||||
}
|
||||
break;
|
||||
case WorkMode.Export:
|
||||
Logger.Debug($"{options.o_workMode}: {asset.Type} : {asset.Container} : {asset.Text}");
|
||||
if (ExportConvertFile(asset, exportPath, options, assemblyLoader))
|
||||
Logger.Debug($"{CLIOptions.o_workMode}: {asset.Type} : {asset.Container} : {asset.Text}");
|
||||
if (ExportConvertFile(asset, exportPath))
|
||||
{
|
||||
exportedCount++;
|
||||
}
|
||||
@@ -349,11 +359,11 @@ namespace AssetStudioCLI
|
||||
}
|
||||
else if (toExportCount > exportedCount)
|
||||
{
|
||||
Logger.Default.Log(LoggerEvent.Info, $"Finished exporting {exportedCount} asset(s) to \"{options.o_outputFolder.Value.Color(Ansi.BrightYellow)}\".", ignoreLevel: true);
|
||||
Logger.Default.Log(LoggerEvent.Info, $"Finished exporting {exportedCount} asset(s) to \"{CLIOptions.o_outputFolder.Value.Color(Ansi.BrightYellow)}\".", ignoreLevel: true);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Default.Log(LoggerEvent.Info, $"Finished exporting {exportedCount} asset(s) to \"{options.o_outputFolder.Value.Color(Ansi.BrightGreen)}\".", ignoreLevel: true);
|
||||
Logger.Default.Log(LoggerEvent.Info, $"Finished exporting {exportedCount} asset(s) to \"{CLIOptions.o_outputFolder.Value.Color(Ansi.BrightGreen)}\".", ignoreLevel: true);
|
||||
}
|
||||
|
||||
if (toExportCount > exportedCount)
|
||||
@@ -362,11 +372,11 @@ namespace AssetStudioCLI
|
||||
}
|
||||
}
|
||||
|
||||
public void ExportAssetList()
|
||||
public static void ExportAssetList()
|
||||
{
|
||||
var savePath = options.o_outputFolder.Value;
|
||||
var savePath = CLIOptions.o_outputFolder.Value;
|
||||
|
||||
switch (options.o_exportAssetList.Value)
|
||||
switch (CLIOptions.o_exportAssetList.Value)
|
||||
{
|
||||
case ExportListType.XML:
|
||||
var filename = Path.Combine(savePath, "assets.xml");
|
||||
@@ -393,9 +403,9 @@ namespace AssetStudioCLI
|
||||
Logger.Info($"Finished exporting asset list with {parsedAssetsList.Count} items.");
|
||||
}
|
||||
|
||||
public void ExportLive2D()
|
||||
public static void ExportLive2D()
|
||||
{
|
||||
var baseDestPath = Path.Combine(options.o_outputFolder.Value, "Live2DOutput");
|
||||
var baseDestPath = Path.Combine(CLIOptions.o_outputFolder.Value, "Live2DOutput");
|
||||
var useFullContainerPath = false;
|
||||
|
||||
Progress.Reset();
|
||||
@@ -461,7 +471,7 @@ namespace AssetStudioCLI
|
||||
Progress.Report(modelCounter, (int)totalModelCount);
|
||||
}
|
||||
var status = modelCounter > 0 ?
|
||||
$"Finished exporting [{modelCounter}/{totalModelCount}] Live2D model(s) to \"{options.o_outputFolder.Value.Color(Ansi.BrightCyan)}\"" :
|
||||
$"Finished exporting [{modelCounter}/{totalModelCount}] Live2D model(s) to \"{CLIOptions.o_outputFolder.Value.Color(Ansi.BrightCyan)}\"" :
|
||||
"Nothing exported.";
|
||||
Logger.Default.Log(LoggerEvent.Info, status, ignoreLevel: true);
|
||||
}
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
<PropertyGroup>
|
||||
<TargetFrameworks>net472;net6.0;net6.0-windows;net7.0;net7.0-windows</TargetFrameworks>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Version>0.17.1.0</Version>
|
||||
<Version>0.17.2.0</Version>
|
||||
<Copyright>Copyright © Perfare 2018-2022; Copyright © hozuki 2020</Copyright>
|
||||
<DebugType>embedded</DebugType>
|
||||
</PropertyGroup>
|
||||
|
||||
@@ -1,14 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection.Emit;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace AssetStudioGUI
|
||||
|
||||
@@ -7,13 +7,14 @@
|
||||
<ApplicationIcon>Resources\as.ico</ApplicationIcon>
|
||||
<AssemblyTitle>AssetStudioMod by aelurum</AssemblyTitle>
|
||||
<AssemblyName>AssetStudioModGUI</AssemblyName>
|
||||
<Version>0.17.1.0</Version>
|
||||
<Version>0.17.2.0</Version>
|
||||
<Copyright>Copyright © Perfare 2018-2022; Copyright © aelurum 2021-2023</Copyright>
|
||||
<DebugType>embedded</DebugType>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition=" '$(TargetFramework)' == 'net472' ">
|
||||
<IsPublishable>false</IsPublishable>
|
||||
<ApplicationManifest>app.manifest</ApplicationManifest>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
@@ -52,8 +53,15 @@
|
||||
</ContentWithTargetPath>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft-WindowsAPICodePack-Core-6.0" Version="1.1.6-preview.2.24bd88f" />
|
||||
<PackageReference Include="Microsoft-WindowsAPICodePack-Shell-6.0" Version="1.1.6-preview.2.24bd88f" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup Condition=" '$(TargetFramework)' != 'net472' ">
|
||||
<PackageReference Include="OpenTK" Version="4.7.7" />
|
||||
<PackageReference Include="OpenTK.Graphics" Version="4.8.0" />
|
||||
<PackageReference Include="OpenTK.Windowing.Desktop" Version="4.8.0" />
|
||||
<Reference Include="OpenTK.WinForms">
|
||||
<HintPath>Libraries\OpenTK.WinForms.dll</HintPath>
|
||||
</Reference>
|
||||
@@ -64,12 +72,6 @@
|
||||
<PackageReference Include="OpenTK.GLControl" Version="3.3.3" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft-WindowsAPICodePack-Core-6.0" Version="1.1.6-preview.2.24bd88f" />
|
||||
<PackageReference Include="Microsoft-WindowsAPICodePack-Shell-6.0" Version="1.1.6-preview.2.24bd88f" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||
</ItemGroup>
|
||||
|
||||
<!-- Use local compiled win-x86 and win-x64 Texture2DDecoder libs, because libs from Kyaru.Texture2DDecoder.Windows were compiled with /MD flag -->
|
||||
|
||||
<Target Name="CopyExtraFilesPortable" AfterTargets="AfterBuild" Condition=" '$(RuntimeIdentifier)' == '' OR '$(TargetFramework)' == 'net472' ">
|
||||
|
||||
29
AssetStudioGUI/AssetStudioGUIForm.Designer.cs
generated
29
AssetStudioGUI/AssetStudioGUIForm.Designer.cs
generated
@@ -125,6 +125,8 @@
|
||||
this.statusStrip1 = new System.Windows.Forms.StatusStrip();
|
||||
this.toolStripStatusLabel1 = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.contextMenuStrip2 = new System.Windows.Forms.ContextMenuStrip(this.components);
|
||||
this.showRelatedAssetsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.toolStripSeparator7 = new System.Windows.Forms.ToolStripSeparator();
|
||||
this.selectAllToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.clearSelectionToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.toolStripSeparator5 = new System.Windows.Forms.ToolStripSeparator();
|
||||
@@ -526,7 +528,7 @@
|
||||
this.allToolStripMenuItem.CheckOnClick = true;
|
||||
this.allToolStripMenuItem.CheckState = System.Windows.Forms.CheckState.Checked;
|
||||
this.allToolStripMenuItem.Name = "allToolStripMenuItem";
|
||||
this.allToolStripMenuItem.Size = new System.Drawing.Size(180, 22);
|
||||
this.allToolStripMenuItem.Size = new System.Drawing.Size(88, 22);
|
||||
this.allToolStripMenuItem.Text = "All";
|
||||
this.allToolStripMenuItem.Click += new System.EventHandler(this.typeToolStripMenuItem_Click);
|
||||
//
|
||||
@@ -620,7 +622,7 @@
|
||||
this.sceneTreeView.Size = new System.Drawing.Size(472, 587);
|
||||
this.sceneTreeView.TabIndex = 1;
|
||||
this.sceneTreeView.AfterCheck += new System.Windows.Forms.TreeViewEventHandler(this.sceneTreeView_AfterCheck);
|
||||
this.sceneTreeView.MouseClick += new System.Windows.Forms.MouseEventHandler(this.sceneTreeView_MouseClick);
|
||||
this.sceneTreeView.NodeMouseClick += new System.Windows.Forms.TreeNodeMouseClickEventHandler(this.sceneTreeView_NodeMouseClick);
|
||||
//
|
||||
// treeSearch
|
||||
//
|
||||
@@ -629,7 +631,7 @@
|
||||
this.treeSearch.Location = new System.Drawing.Point(0, 0);
|
||||
this.treeSearch.Name = "treeSearch";
|
||||
this.treeSearch.Size = new System.Drawing.Size(472, 20);
|
||||
this.treeSearch.TabIndex = 0;
|
||||
this.treeSearch.TabIndex = 2;
|
||||
this.treeSearch.Text = " Search ";
|
||||
this.treeSearch.TextChanged += new System.EventHandler(this.treeSearch_TextChanged);
|
||||
this.treeSearch.Enter += new System.EventHandler(this.treeSearch_Enter);
|
||||
@@ -1115,13 +1117,28 @@
|
||||
// contextMenuStrip2
|
||||
//
|
||||
this.contextMenuStrip2.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.showRelatedAssetsToolStripMenuItem,
|
||||
this.toolStripSeparator7,
|
||||
this.selectAllToolStripMenuItem,
|
||||
this.clearSelectionToolStripMenuItem,
|
||||
this.toolStripSeparator5,
|
||||
this.expandAllToolStripMenuItem,
|
||||
this.collapseAllToolStripMenuItem});
|
||||
this.contextMenuStrip2.Name = "contextMenuStrip2";
|
||||
this.contextMenuStrip2.Size = new System.Drawing.Size(152, 98);
|
||||
this.contextMenuStrip2.Size = new System.Drawing.Size(152, 126);
|
||||
this.contextMenuStrip2.Opening += new System.ComponentModel.CancelEventHandler(this.contextMenuStrip2_Opening);
|
||||
//
|
||||
// showRelatedAssetsToolStripMenuItem
|
||||
//
|
||||
this.showRelatedAssetsToolStripMenuItem.Name = "showRelatedAssetsToolStripMenuItem";
|
||||
this.showRelatedAssetsToolStripMenuItem.Size = new System.Drawing.Size(151, 22);
|
||||
this.showRelatedAssetsToolStripMenuItem.Text = "Related assets";
|
||||
this.showRelatedAssetsToolStripMenuItem.Click += new System.EventHandler(this.showRelatedAssetsToolStripMenuItem_Click);
|
||||
//
|
||||
// toolStripSeparator7
|
||||
//
|
||||
this.toolStripSeparator7.Name = "toolStripSeparator7";
|
||||
this.toolStripSeparator7.Size = new System.Drawing.Size(148, 6);
|
||||
//
|
||||
// selectAllToolStripMenuItem
|
||||
//
|
||||
@@ -1286,7 +1303,6 @@
|
||||
private System.Windows.Forms.TextBox treeSearch;
|
||||
private System.Windows.Forms.ToolStripMenuItem loadFileToolStripMenuItem;
|
||||
private System.Windows.Forms.ToolStripMenuItem loadFolderToolStripMenuItem;
|
||||
private System.Windows.Forms.ListView assetListView;
|
||||
private System.Windows.Forms.ColumnHeader columnHeaderName;
|
||||
private System.Windows.Forms.ColumnHeader columnHeaderSize;
|
||||
private System.Windows.Forms.ColumnHeader columnHeaderType;
|
||||
@@ -1386,6 +1402,9 @@
|
||||
private System.Windows.Forms.RichTextBox listSearch;
|
||||
private System.Windows.Forms.ToolStripSeparator toolStripSeparator6;
|
||||
private System.Windows.Forms.ToolStripMenuItem allLive2DModelsToolStripMenuItem;
|
||||
private System.Windows.Forms.ToolStripMenuItem showRelatedAssetsToolStripMenuItem;
|
||||
private System.Windows.Forms.ToolStripSeparator toolStripSeparator7;
|
||||
private System.Windows.Forms.ListView assetListView;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
using AssetStudio;
|
||||
using Newtonsoft.Json;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics.OpenGL;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -21,6 +20,7 @@ using static AssetStudioGUI.Studio;
|
||||
using Font = AssetStudio.Font;
|
||||
using Microsoft.WindowsAPICodePack.Taskbar;
|
||||
#if NET472
|
||||
using OpenTK;
|
||||
using Vector3 = OpenTK.Vector3;
|
||||
using Vector4 = OpenTK.Vector4;
|
||||
#else
|
||||
@@ -267,7 +267,10 @@ namespace AssetStudioGUI
|
||||
}
|
||||
allToolStripMenuItem.Checked = true;
|
||||
var log = $"Finished loading {assetsManager.assetsFileList.Count} files with {assetListView.Items.Count} exportable assets";
|
||||
var m_ObjectsCount = assetsManager.assetsFileList.Sum(x => x.m_Objects.Count);
|
||||
var unityVer = assetsManager.assetsFileList[0].version;
|
||||
var m_ObjectsCount = unityVer[0] > 2020 ?
|
||||
assetsManager.assetsFileList.Sum(x => x.m_Objects.LongCount(y => y.classID != (int)ClassIDType.Shader)) :
|
||||
assetsManager.assetsFileList.Sum(x => x.m_Objects.Count);
|
||||
var objectsCount = assetsManager.assetsFileList.Sum(x => x.Objects.Count);
|
||||
if (m_ObjectsCount != objectsCount)
|
||||
{
|
||||
@@ -499,10 +502,10 @@ namespace AssetStudioGUI
|
||||
switch (e.TabPageIndex)
|
||||
{
|
||||
case 0:
|
||||
treeSearch.Select();
|
||||
sceneTreeView.Select();
|
||||
break;
|
||||
case 1:
|
||||
listSearch.Select();
|
||||
assetListView.Select();
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -782,42 +785,42 @@ namespace AssetStudioGUI
|
||||
return;
|
||||
try
|
||||
{
|
||||
switch (assetItem.Asset)
|
||||
switch (assetItem.Type)
|
||||
{
|
||||
case Texture2D m_Texture2D:
|
||||
PreviewTexture2D(assetItem, m_Texture2D);
|
||||
case ClassIDType.Texture2D:
|
||||
PreviewTexture2D(assetItem, assetItem.Asset as Texture2D);
|
||||
break;
|
||||
case AudioClip m_AudioClip:
|
||||
PreviewAudioClip(assetItem, m_AudioClip);
|
||||
case ClassIDType.AudioClip:
|
||||
PreviewAudioClip(assetItem, assetItem.Asset as AudioClip);
|
||||
break;
|
||||
case Shader m_Shader:
|
||||
PreviewShader(m_Shader);
|
||||
case ClassIDType.Shader:
|
||||
PreviewShader(assetItem.Asset as Shader);
|
||||
break;
|
||||
case TextAsset m_TextAsset:
|
||||
PreviewTextAsset(m_TextAsset);
|
||||
case ClassIDType.TextAsset:
|
||||
PreviewTextAsset(assetItem.Asset as TextAsset);
|
||||
break;
|
||||
case MonoBehaviour m_MonoBehaviour:
|
||||
PreviewMonoBehaviour(m_MonoBehaviour);
|
||||
case ClassIDType.MonoBehaviour:
|
||||
PreviewMonoBehaviour(assetItem.Asset as MonoBehaviour);
|
||||
break;
|
||||
case Font m_Font:
|
||||
PreviewFont(m_Font);
|
||||
case ClassIDType.Font:
|
||||
PreviewFont(assetItem.Asset as Font);
|
||||
break;
|
||||
case Mesh m_Mesh:
|
||||
PreviewMesh(m_Mesh);
|
||||
case ClassIDType.Mesh:
|
||||
PreviewMesh(assetItem.Asset as Mesh);
|
||||
break;
|
||||
case VideoClip m_VideoClip:
|
||||
PreviewVideoClip(assetItem, m_VideoClip);
|
||||
case ClassIDType.VideoClip:
|
||||
PreviewVideoClip(assetItem, assetItem.Asset as VideoClip);
|
||||
break;
|
||||
case MovieTexture _:
|
||||
case ClassIDType.MovieTexture:
|
||||
StatusStripUpdate("Only supported export.");
|
||||
break;
|
||||
case Sprite m_Sprite:
|
||||
PreviewSprite(assetItem, m_Sprite);
|
||||
case ClassIDType.Sprite:
|
||||
PreviewSprite(assetItem, assetItem.Asset as Sprite);
|
||||
break;
|
||||
case Animator _:
|
||||
case ClassIDType.Animator:
|
||||
StatusStripUpdate("Can be exported to FBX file.");
|
||||
break;
|
||||
case AnimationClip _:
|
||||
case ClassIDType.AnimationClip:
|
||||
StatusStripUpdate("Can be exported with Animator or Objects");
|
||||
break;
|
||||
default:
|
||||
@@ -1026,7 +1029,7 @@ namespace AssetStudioGUI
|
||||
var sb = new StringBuilder();
|
||||
sb.AppendLine($"Width: {m_VideoClip.Width}");
|
||||
sb.AppendLine($"Height: {m_VideoClip.Height}");
|
||||
sb.AppendLine($"Frame rate: {m_VideoClip.m_FrameRate}");
|
||||
sb.AppendLine($"Frame rate: {m_VideoClip.m_FrameRate:.0##}");
|
||||
sb.AppendLine($"Split alpha: {m_VideoClip.m_HasSplitAlpha}");
|
||||
assetItem.InfoText = sb.ToString();
|
||||
|
||||
@@ -1809,10 +1812,11 @@ namespace AssetStudioGUI
|
||||
logger.ShowErrorMessage = toolStripMenuItem15.Checked;
|
||||
}
|
||||
|
||||
private void sceneTreeView_MouseClick(object sender, MouseEventArgs e)
|
||||
private void sceneTreeView_NodeMouseClick(object sender, TreeNodeMouseClickEventArgs e)
|
||||
{
|
||||
if (e.Button == MouseButtons.Right && sceneTreeView.Nodes.Count > 0)
|
||||
if (e.Button == MouseButtons.Right)
|
||||
{
|
||||
sceneTreeView.SelectedNode = e.Node;
|
||||
contextMenuStrip2.Show(sceneTreeView, e.Location.X, e.Location.Y);
|
||||
}
|
||||
}
|
||||
@@ -1921,6 +1925,77 @@ namespace AssetStudioGUI
|
||||
}
|
||||
}
|
||||
|
||||
private void selectRelatedAsset(object sender, EventArgs e)
|
||||
{
|
||||
var selectedItem = (ToolStripMenuItem)sender;
|
||||
var index = int.Parse(selectedItem.Name.Split('_')[0]);
|
||||
|
||||
assetListView.SelectedIndices.Clear();
|
||||
tabControl1.SelectedTab = tabPage2;
|
||||
var assetItem = assetListView.Items[index];
|
||||
assetItem.Selected = true;
|
||||
assetItem.EnsureVisible();
|
||||
}
|
||||
|
||||
private void selectAllRelatedAssets(object sender, EventArgs e)
|
||||
{
|
||||
var selectedNode = sceneTreeView.SelectedNode;
|
||||
var relatedAssets = visibleAssets.FindAll(x => x.TreeNode == selectedNode);
|
||||
if (relatedAssets.Count > 0)
|
||||
{
|
||||
assetListView.SelectedIndices.Clear();
|
||||
tabControl1.SelectedTab = tabPage2;
|
||||
foreach (var asset in relatedAssets)
|
||||
{
|
||||
var assetItem = assetListView.Items[assetListView.Items.IndexOf(asset)];
|
||||
assetItem.Selected = true;
|
||||
}
|
||||
assetListView.Items[assetListView.Items.IndexOf(relatedAssets[0])].EnsureVisible();
|
||||
}
|
||||
}
|
||||
|
||||
private void showRelatedAssetsToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
var selectedNode = sceneTreeView.SelectedNode;
|
||||
var relatedAssets = visibleAssets.FindAll(x => x.TreeNode == selectedNode);
|
||||
if (relatedAssets.Count == 0)
|
||||
{
|
||||
StatusStripUpdate("No related assets were found among the visible assets.");
|
||||
}
|
||||
}
|
||||
|
||||
private void contextMenuStrip2_Opening(object sender, System.ComponentModel.CancelEventArgs e)
|
||||
{
|
||||
var selectedNode = sceneTreeView.SelectedNode;
|
||||
var relatedAssets = visibleAssets.FindAll(x => x.TreeNode == selectedNode);
|
||||
showRelatedAssetsToolStripMenuItem.DropDownItems.Clear();
|
||||
if (relatedAssets.Count > 1)
|
||||
{
|
||||
var assetItem = new ToolStripMenuItem
|
||||
{
|
||||
CheckOnClick = false,
|
||||
Name = "selectAllRelatedAssetsToolStripMenuItem",
|
||||
Size = new Size(180, 22),
|
||||
Text = "Select all"
|
||||
};
|
||||
assetItem.Click += selectAllRelatedAssets;
|
||||
showRelatedAssetsToolStripMenuItem.DropDownItems.Add(assetItem);
|
||||
}
|
||||
foreach (var asset in relatedAssets)
|
||||
{
|
||||
var index = assetListView.Items.IndexOf(asset);
|
||||
var assetItem = new ToolStripMenuItem
|
||||
{
|
||||
CheckOnClick = false,
|
||||
Name = $"{index}_{asset.TypeString}",
|
||||
Size = new Size(180, 22),
|
||||
Text = $"({asset.TypeString}) {asset.Text}"
|
||||
};
|
||||
assetItem.Click += selectRelatedAsset;
|
||||
showRelatedAssetsToolStripMenuItem.DropDownItems.Add(assetItem);
|
||||
}
|
||||
}
|
||||
|
||||
#region FMOD
|
||||
private void FMODinit()
|
||||
{
|
||||
|
||||
@@ -120,9 +120,6 @@
|
||||
<metadata name="menuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>312, 17</value>
|
||||
</metadata>
|
||||
<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>432, 17</value>
|
||||
</metadata>
|
||||
<data name="fontPreviewBox.Text" xml:space="preserve">
|
||||
<value>abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWYZ
|
||||
1234567890.:,;'\"(!?)+-*/=
|
||||
@@ -141,6 +138,9 @@ The quick brown fox jumps over the lazy dog. 1234567890
|
||||
|
||||
The quick brown fox jumps over the lazy dog. 1234567890</value>
|
||||
</data>
|
||||
<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>432, 17</value>
|
||||
</metadata>
|
||||
<metadata name="contextMenuStrip2.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>775, 21</value>
|
||||
</metadata>
|
||||
|
||||
77
AssetStudioGUI/app.manifest
Normal file
77
AssetStudioGUI/app.manifest
Normal file
@@ -0,0 +1,77 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<assemblyIdentity version="1.0.0.0" name="AssetStudioMod.app"/>
|
||||
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
|
||||
<security>
|
||||
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<!-- UAC Manifest Options
|
||||
If you want to change the Windows User Account Control level replace the
|
||||
requestedExecutionLevel node with one of the following.
|
||||
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
|
||||
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
|
||||
|
||||
Specifying requestedExecutionLevel element will disable file and registry virtualization.
|
||||
Remove this element if your application requires this virtualization for backwards
|
||||
compatibility.
|
||||
-->
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
</requestedPrivileges>
|
||||
</security>
|
||||
</trustInfo>
|
||||
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- A list of the Windows versions that this application has been tested on
|
||||
and is designed to work with. Uncomment the appropriate elements
|
||||
and Windows will automatically select the most compatible environment. -->
|
||||
|
||||
<!-- Windows Vista -->
|
||||
<!--<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />-->
|
||||
|
||||
<!-- Windows 7 -->
|
||||
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />
|
||||
|
||||
<!-- Windows 8 -->
|
||||
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />
|
||||
|
||||
<!-- Windows 8.1 -->
|
||||
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />
|
||||
|
||||
<!-- Windows 10 and Windows 11 -->
|
||||
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
|
||||
|
||||
</application>
|
||||
</compatibility>
|
||||
|
||||
<!-- Indicates that the application is DPI-aware and will not be automatically scaled by Windows at higher
|
||||
DPIs. Windows Presentation Foundation (WPF) applications are automatically DPI-aware and do not need
|
||||
to opt in. Windows Forms applications targeting .NET Framework 4.6 that opt into this setting, should
|
||||
also set the 'EnableWindowsFormsHighDpiAutoResizing' setting to 'true' in their app.config.
|
||||
|
||||
Makes the application long-path aware. See https://docs.microsoft.com/windows/win32/fileio/maximum-file-path-limitation -->
|
||||
<application xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<windowsSettings>
|
||||
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
|
||||
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">system</dpiAwareness>
|
||||
<longPathAware xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">true</longPathAware>
|
||||
</windowsSettings>
|
||||
</application>
|
||||
|
||||
|
||||
<!-- Enable themes for Windows common controls and dialogs (Windows XP and later) -->
|
||||
<dependency>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity
|
||||
type="win32"
|
||||
name="Microsoft.Windows.Common-Controls"
|
||||
version="6.0.0.0"
|
||||
processorArchitecture="*"
|
||||
publicKeyToken="6595b64144ccf1df"
|
||||
language="*"
|
||||
/>
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
|
||||
</assembly>
|
||||
@@ -2,15 +2,14 @@
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFrameworks>net472;net6.0;net6.0-windows;net7.0;net7.0-windows</TargetFrameworks>
|
||||
<Version>0.17.1.0</Version>
|
||||
<Copyright>Copyright © Perfare 2018-2022</Copyright>
|
||||
<Version>0.17.2.0</Version>
|
||||
<Copyright>Copyright © Perfare 2018-2022; Copyright © aelurum 2023</Copyright>
|
||||
<DebugType>embedded</DebugType>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Mono.Cecil" Version="0.11.3" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||
<PackageReference Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta15" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup Condition=" !$(TargetFramework.Contains('windows')) ">
|
||||
@@ -23,6 +22,11 @@
|
||||
<PackageReference Include="Kyaru.Texture2DDecoder">
|
||||
<Version>0.17.0</Version>
|
||||
</PackageReference>
|
||||
<PackageReference Include="SixLabors.ImageSharp.Drawing" Version="1.0.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup Condition=" '$(TargetFramework)' == 'net472' ">
|
||||
<PackageReference Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta15" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
@@ -99,7 +99,7 @@ namespace CubismLive2DExtractor
|
||||
}
|
||||
|
||||
//motion
|
||||
var motions = new JArray();
|
||||
var motions = new SortedDictionary<string, JArray>();
|
||||
|
||||
if (gameObjects.Count > 0)
|
||||
{
|
||||
@@ -205,11 +205,8 @@ namespace CubismLive2DExtractor
|
||||
}
|
||||
json.Meta.TotalUserDataSize = totalUserDataSize;
|
||||
|
||||
motions.Add(new JObject
|
||||
{
|
||||
{ "Name", animation.Name },
|
||||
{ "File", $"motions/{animation.Name}.motion3.json" }
|
||||
});
|
||||
var motionPath = new JObject(new JProperty("File", $"motions/{animation.Name}.motion3.json"));
|
||||
motions.Add(animation.Name, new JArray(motionPath));
|
||||
File.WriteAllText($"{destMotionPath}{animation.Name}.motion3.json", JsonConvert.SerializeObject(json, Formatting.Indented, new MyJsonConverter()));
|
||||
}
|
||||
}
|
||||
@@ -307,7 +304,7 @@ namespace CubismLive2DExtractor
|
||||
{
|
||||
Moc = $"{modelName}.moc3",
|
||||
Textures = textures.ToArray(),
|
||||
Motions = new JObject { { "", motions } },
|
||||
Motions = JObject.FromObject(motions),
|
||||
Expressions = expressions,
|
||||
},
|
||||
Groups = groups.ToArray()
|
||||
|
||||
@@ -34,7 +34,11 @@ namespace AssetStudio
|
||||
{
|
||||
if (m_Sprite.m_RD.texture.TryGet(out var m_Texture2D) && m_Sprite.m_RD.alphaTexture.TryGet(out var m_AlphaTexture2D) && spriteMaskMode != SpriteMaskMode.Off)
|
||||
{
|
||||
var tex = CutImage(m_Sprite, m_Texture2D, m_Sprite.m_RD.textureRect, m_Sprite.m_RD.textureRectOffset, m_Sprite.m_RD.downscaleMultiplier, m_Sprite.m_RD.settingsRaw);
|
||||
Image<Bgra32> tex = null;
|
||||
if (spriteMaskMode != SpriteMaskMode.MaskOnly)
|
||||
{
|
||||
tex = CutImage(m_Sprite, m_Texture2D, m_Sprite.m_RD.textureRect, m_Sprite.m_RD.textureRectOffset, m_Sprite.m_RD.downscaleMultiplier, m_Sprite.m_RD.settingsRaw);
|
||||
}
|
||||
var alphaTex = CutImage(m_Sprite, m_AlphaTexture2D, m_Sprite.m_RD.textureRect, m_Sprite.m_RD.textureRectOffset, m_Sprite.m_RD.downscaleMultiplier, m_Sprite.m_RD.settingsRaw);
|
||||
|
||||
switch (spriteMaskMode)
|
||||
@@ -46,7 +50,6 @@ namespace AssetStudio
|
||||
tex.ApplyRGBMask(alphaTex);
|
||||
return tex;
|
||||
case SpriteMaskMode.MaskOnly:
|
||||
tex.Dispose();
|
||||
return alphaTex;
|
||||
}
|
||||
}
|
||||
@@ -89,92 +92,90 @@ namespace AssetStudio
|
||||
var originalImage = m_Texture2D.ConvertToImage(false);
|
||||
if (originalImage != null)
|
||||
{
|
||||
using (originalImage)
|
||||
if (downscaleMultiplier > 0f && downscaleMultiplier != 1f)
|
||||
{
|
||||
if (downscaleMultiplier > 0f && downscaleMultiplier != 1f)
|
||||
{
|
||||
var width = (int)(m_Texture2D.m_Width / downscaleMultiplier);
|
||||
var height = (int)(m_Texture2D.m_Height / downscaleMultiplier);
|
||||
originalImage.Mutate(x => x.Resize(width, height));
|
||||
}
|
||||
var rectX = (int)Math.Floor(textureRect.x);
|
||||
var rectY = (int)Math.Floor(textureRect.y);
|
||||
var rectRight = (int)Math.Ceiling(textureRect.x + textureRect.width);
|
||||
var rectBottom = (int)Math.Ceiling(textureRect.y + textureRect.height);
|
||||
rectRight = Math.Min(rectRight, originalImage.Width);
|
||||
rectBottom = Math.Min(rectBottom, originalImage.Height);
|
||||
var rect = new Rectangle(rectX, rectY, rectRight - rectX, rectBottom - rectY);
|
||||
var spriteImage = originalImage.Clone(x => x.Crop(rect));
|
||||
if (settingsRaw.packed == 1)
|
||||
{
|
||||
//RotateAndFlip
|
||||
switch (settingsRaw.packingRotation)
|
||||
{
|
||||
case SpritePackingRotation.FlipHorizontal:
|
||||
spriteImage.Mutate(x => x.Flip(FlipMode.Horizontal));
|
||||
break;
|
||||
case SpritePackingRotation.FlipVertical:
|
||||
spriteImage.Mutate(x => x.Flip(FlipMode.Vertical));
|
||||
break;
|
||||
case SpritePackingRotation.Rotate180:
|
||||
spriteImage.Mutate(x => x.Rotate(180));
|
||||
break;
|
||||
case SpritePackingRotation.Rotate90:
|
||||
spriteImage.Mutate(x => x.Rotate(270));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//Tight
|
||||
if (settingsRaw.packingMode == SpritePackingMode.Tight)
|
||||
{
|
||||
try
|
||||
{
|
||||
var matrix = Matrix3x2.CreateScale(m_Sprite.m_PixelsToUnits);
|
||||
matrix *= Matrix3x2.CreateTranslation(m_Sprite.m_Rect.width * m_Sprite.m_Pivot.X - textureRectOffset.X, m_Sprite.m_Rect.height * m_Sprite.m_Pivot.Y - textureRectOffset.Y);
|
||||
var triangles = GetTriangles(m_Sprite.m_RD);
|
||||
var points = triangles.Select(x => x.Select(y => new PointF(y.X, y.Y)).ToArray());
|
||||
var pathBuilder = new PathBuilder(matrix);
|
||||
foreach (var p in points)
|
||||
{
|
||||
pathBuilder.AddLines(p);
|
||||
pathBuilder.CloseFigure();
|
||||
}
|
||||
var path = pathBuilder.Build();
|
||||
var options = new DrawingOptions
|
||||
{
|
||||
GraphicsOptions = new GraphicsOptions
|
||||
{
|
||||
Antialias = false,
|
||||
AlphaCompositionMode = PixelAlphaCompositionMode.DestOut
|
||||
}
|
||||
};
|
||||
if (triangles.Length < 1024)
|
||||
{
|
||||
var rectP = new RectangularPolygon(0, 0, rect.Width, rect.Height);
|
||||
spriteImage.Mutate(x => x.Fill(options, SixLabors.ImageSharp.Color.Red, rectP.Clip(path)));
|
||||
spriteImage.Mutate(x => x.Flip(FlipMode.Vertical));
|
||||
return spriteImage;
|
||||
}
|
||||
using (var mask = new Image<Bgra32>(rect.Width, rect.Height, SixLabors.ImageSharp.Color.Black))
|
||||
{
|
||||
mask.Mutate(x => x.Fill(options, SixLabors.ImageSharp.Color.Red, path));
|
||||
var brush = new ImageBrush(mask);
|
||||
spriteImage.Mutate(x => x.Fill(options, brush));
|
||||
spriteImage.Mutate(x => x.Flip(FlipMode.Vertical));
|
||||
return spriteImage;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
}
|
||||
|
||||
//Rectangle
|
||||
spriteImage.Mutate(x => x.Flip(FlipMode.Vertical));
|
||||
return spriteImage;
|
||||
var width = (int)(m_Texture2D.m_Width / downscaleMultiplier);
|
||||
var height = (int)(m_Texture2D.m_Height / downscaleMultiplier);
|
||||
originalImage.Mutate(x => x.Resize(width, height));
|
||||
}
|
||||
var rectX = (int)Math.Floor(textureRect.x);
|
||||
var rectY = (int)Math.Floor(textureRect.y);
|
||||
var rectRight = (int)Math.Ceiling(textureRect.x + textureRect.width);
|
||||
var rectBottom = (int)Math.Ceiling(textureRect.y + textureRect.height);
|
||||
rectRight = Math.Min(rectRight, originalImage.Width);
|
||||
rectBottom = Math.Min(rectBottom, originalImage.Height);
|
||||
var rect = new Rectangle(rectX, rectY, rectRight - rectX, rectBottom - rectY);
|
||||
var spriteImage = originalImage.Clone(x => x.Crop(rect));
|
||||
originalImage.Dispose();
|
||||
if (settingsRaw.packed == 1)
|
||||
{
|
||||
//RotateAndFlip
|
||||
switch (settingsRaw.packingRotation)
|
||||
{
|
||||
case SpritePackingRotation.FlipHorizontal:
|
||||
spriteImage.Mutate(x => x.Flip(FlipMode.Horizontal));
|
||||
break;
|
||||
case SpritePackingRotation.FlipVertical:
|
||||
spriteImage.Mutate(x => x.Flip(FlipMode.Vertical));
|
||||
break;
|
||||
case SpritePackingRotation.Rotate180:
|
||||
spriteImage.Mutate(x => x.Rotate(180));
|
||||
break;
|
||||
case SpritePackingRotation.Rotate90:
|
||||
spriteImage.Mutate(x => x.Rotate(270));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//Tight
|
||||
if (settingsRaw.packingMode == SpritePackingMode.Tight)
|
||||
{
|
||||
try
|
||||
{
|
||||
var matrix = Matrix3x2.CreateScale(m_Sprite.m_PixelsToUnits);
|
||||
matrix *= Matrix3x2.CreateTranslation(m_Sprite.m_Rect.width * m_Sprite.m_Pivot.X - textureRectOffset.X, m_Sprite.m_Rect.height * m_Sprite.m_Pivot.Y - textureRectOffset.Y);
|
||||
var triangles = GetTriangles(m_Sprite.m_RD);
|
||||
var points = triangles.Select(x => x.Select(y => new PointF(y.X, y.Y)).ToArray());
|
||||
var pathBuilder = new PathBuilder(matrix);
|
||||
foreach (var p in points)
|
||||
{
|
||||
pathBuilder.AddLines(p);
|
||||
pathBuilder.CloseFigure();
|
||||
}
|
||||
var path = pathBuilder.Build();
|
||||
var options = new DrawingOptions
|
||||
{
|
||||
GraphicsOptions = new GraphicsOptions
|
||||
{
|
||||
Antialias = false,
|
||||
AlphaCompositionMode = PixelAlphaCompositionMode.DestOut
|
||||
}
|
||||
};
|
||||
if (triangles.Length < 1024)
|
||||
{
|
||||
var rectP = new RectangularPolygon(0, 0, rect.Width, rect.Height);
|
||||
spriteImage.Mutate(x => x.Fill(options, SixLabors.ImageSharp.Color.Red, rectP.Clip(path)));
|
||||
spriteImage.Mutate(x => x.Flip(FlipMode.Vertical));
|
||||
return spriteImage;
|
||||
}
|
||||
using (var mask = new Image<Bgra32>(rect.Width, rect.Height, SixLabors.ImageSharp.Color.Black))
|
||||
{
|
||||
mask.Mutate(x => x.Fill(options, SixLabors.ImageSharp.Color.Red, path));
|
||||
var brush = new ImageBrush(mask);
|
||||
spriteImage.Mutate(x => x.Fill(options, brush));
|
||||
spriteImage.Mutate(x => x.Flip(FlipMode.Vertical));
|
||||
return spriteImage;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
}
|
||||
|
||||
//Rectangle
|
||||
spriteImage.Mutate(x => x.Flip(FlipMode.Vertical));
|
||||
return spriteImage;
|
||||
}
|
||||
|
||||
return null;
|
||||
|
||||
14
CHANGELOG.md
14
CHANGELOG.md
@@ -1,5 +1,19 @@
|
||||
# Changelog
|
||||
|
||||
## v0.17.2.0 [27-08-2023]
|
||||
- [GUI] Improved Scene Hierarchy tab
|
||||
- Added "Related assets" item to the context menu (https://github.com/aelurum/AssetStudio/issues/7)
|
||||
- [GUI] Added app.manifest for net472 build
|
||||
- Added long paths support (win10 v1607+)
|
||||
- Fixed blurring at high DPI with scaling
|
||||
- [CLI] Fixed sprite export in sprite only mode
|
||||
- Made some changes to motion list for live2d models
|
||||
- Motion list is now sorted
|
||||
- Motions divided into groups (each motion is a separate group)
|
||||
- Motion names are used as group names
|
||||
- Updated dependencies
|
||||
- Made some other minor fixes and improvements
|
||||
|
||||
## v0.17.1.0 [12-07-2023]
|
||||
#### Breaking Changes
|
||||
- With the drag&drop fix (https://github.com/aelurum/AssetStudio/commit/2f8f57c1a63893c0b0d2a55349d6cb6d8f8a5a3b), functions `LoadFiles` and `LoadFolder` in AssetsManager have been replaced with one universal function `LoadFilesAndFolders`
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net472</TargetFramework>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Version>0.17.1.0</Version>
|
||||
<Version>0.17.2.0</Version>
|
||||
<Copyright>Copyright © Perfare 2020-2022; Copyright © hozuki 2020</Copyright>
|
||||
<DebugType>embedded</DebugType>
|
||||
</PropertyGroup>
|
||||
|
||||
Reference in New Issue
Block a user