Update README.md

Updated project
Support 2017.4
This commit is contained in:
Perfare
2018-03-25 13:53:52 +08:00
parent a062905734
commit f87390cc2b
104 changed files with 179 additions and 179 deletions

View File

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Text;
namespace UnityStudio
{
class TextAsset
{
public string m_Name;
public byte[] m_Script;
public TextAsset(AssetPreloadData preloadData, bool readSwitch)
{
var sourceFile = preloadData.sourceFile;
var reader = preloadData.Reader;
if (sourceFile.platform == -2)
{
uint m_ObjectHideFlags = reader.ReadUInt32();
PPtr m_PrefabParentObject = sourceFile.ReadPPtr();
PPtr m_PrefabInternal = sourceFile.ReadPPtr();
}
m_Name = reader.ReadAlignedString(reader.ReadInt32());
if (readSwitch)
{
m_Script = reader.ReadBytes(reader.ReadInt32());
}
else
{
preloadData.extension = ".txt";
preloadData.Text = m_Name;
}
}
}
}