Add support for Zstd block compression
This commit is contained in:
@@ -9,12 +9,14 @@
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<ItemGroup Condition=" '$(TargetFramework)' != 'net472' ">
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<PackageReference Include="K4os.Compression.LZ4" Version="1.3.6" />
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<PackageReference Include="ZstdSharp.Port" Version="0.7.5" />
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</ItemGroup>
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<ItemGroup Condition=" '$(TargetFramework)' == 'net472' ">
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<PackageReference Include="System.Memory" Version="4.5.4" />
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<PackageReference Include="System.IO.Compression" Version="4.0.0" />
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<PackageReference Include="K4os.Compression.LZ4" Version="1.1.11" />
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<PackageReference Include="ZstdSharp.Port" Version="0.6.5" />
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</ItemGroup>
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<ItemGroup>
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@@ -11,6 +11,7 @@ namespace AssetStudio
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public class AssetsManager
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{
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public string SpecifyUnityVersion;
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public bool ZstdEnabled = true;
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public List<SerializedFile> assetsFileList = new List<SerializedFile>();
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private HashSet<ClassIDType> filteredAssetTypesList = new HashSet<ClassIDType>();
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@@ -267,7 +268,7 @@ namespace AssetStudio
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Logger.Info("Loading " + reader.FullPath);
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try
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{
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var bundleFile = new BundleFile(reader, SpecifyUnityVersion);
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var bundleFile = new BundleFile(reader, ZstdEnabled, SpecifyUnityVersion);
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foreach (var file in bundleFile.fileList)
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{
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var dummyPath = Path.Combine(Path.GetDirectoryName(reader.FullPath), file.fileName);
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@@ -1,4 +1,5 @@
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using K4os.Compression.LZ4;
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using ZstdSharp;
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using System;
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using System.IO;
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using System.Linq;
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@@ -36,7 +37,8 @@ namespace AssetStudio
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Lzma,
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Lz4,
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Lz4HC,
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Lzham
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Lzham,
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Custom,
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}
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public class BundleFile
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@@ -74,7 +76,7 @@ namespace AssetStudio
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public StreamFile[] fileList;
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public BundleFile(FileReader reader, string specUnityVer = "")
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public BundleFile(FileReader reader, bool useZstd, string specUnityVer = "")
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{
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m_Header = new Header();
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m_Header.signature = reader.ReadStringToNull();
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@@ -127,7 +129,7 @@ namespace AssetStudio
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ReadBlocksInfoAndDirectory(reader, ver);
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using (var blocksStream = CreateBlocksStream(reader.FullPath))
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{
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ReadBlocks(reader, blocksStream);
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ReadBlocks(reader, blocksStream, useZstd);
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ReadFiles(blocksStream, reader.FullPath);
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}
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break;
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@@ -325,7 +327,7 @@ namespace AssetStudio
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break;
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}
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default:
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throw new IOException($"Unsupported compression type {compressionType}");
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throw new IOException($"Unsupported block info compression type {compressionType}");
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}
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using (var blocksInfoReader = new EndianBinaryReader(blocksInfoUncompressedStream))
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@@ -362,8 +364,10 @@ namespace AssetStudio
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}
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}
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private void ReadBlocks(FileReader reader, Stream blocksStream)
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private void ReadBlocks(FileReader reader, Stream blocksStream, bool useZstd)
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{
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var zstdCodec = new Decompressor();
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var i = 0;
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foreach (var blockInfo in m_BlocksInfo)
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{
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var compressionType = (CompressionType)(blockInfo.flags & StorageBlockFlags.CompressionTypeMask);
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@@ -381,6 +385,7 @@ namespace AssetStudio
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}
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case CompressionType.Lz4:
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case CompressionType.Lz4HC:
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case CompressionType.Custom:
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{
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var compressedSize = (int)blockInfo.compressedSize;
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var compressedBytes = BigArrayPool<byte>.Shared.Rent(compressedSize);
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@@ -389,10 +394,30 @@ namespace AssetStudio
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var uncompressedBytes = BigArrayPool<byte>.Shared.Rent(uncompressedSize);
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try
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{
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var numWrite = LZ4Codec.Decode(compressedBytes, 0, compressedSize, uncompressedBytes, 0, uncompressedSize);
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var compTypeStr = compressionType.ToString();
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if (compressionType == CompressionType.Custom)
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{
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compTypeStr = useZstd ? "Zstd" : "Lz4";
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if (i == 0)
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{
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Logger.Debug($"Custom block compression type was detected. Trying to decompress as {compTypeStr} archive..");
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i++;
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}
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}
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int numWrite;
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if (compressionType == CompressionType.Custom && useZstd)
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{
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numWrite = zstdCodec.Unwrap(compressedBytes, 0, compressedSize, uncompressedBytes, 0, uncompressedSize);
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}
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else
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{
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numWrite = LZ4Codec.Decode(compressedBytes, 0, compressedSize, uncompressedBytes, 0, uncompressedSize);
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}
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if (numWrite != uncompressedSize)
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{
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throw new IOException($"Lz4 decompression error, write {numWrite} bytes but expected {uncompressedSize} bytes");
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throw new IOException($"{compTypeStr} block decompression error, write {numWrite} bytes but expected {uncompressedSize} bytes");
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}
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blocksStream.Write(uncompressedBytes, 0, uncompressedSize);
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}
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@@ -404,7 +429,7 @@ namespace AssetStudio
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break;
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}
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default:
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throw new IOException($"Unsupported compression type {compressionType}");
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throw new IOException($"Unsupported block compression type {compressionType}");
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}
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}
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blocksStream.Position = 0;
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