update to .net framework 4.7.2

This commit is contained in:
Perfare
2020-03-27 21:42:40 +08:00
parent 286edfe72c
commit de95b02285
17 changed files with 359 additions and 387 deletions

View File

@@ -4,12 +4,12 @@
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{AF56B63C-1764-41B7-9E60-8D485422AC3B}</ProjectGuid>
<ProjectGuid>{7662F8C2-7BFD-442E-A948-A43B4F7EB06E}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>AssetStudio</RootNamespace>
<AssemblyName>AssetStudio</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
@@ -38,6 +38,7 @@
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
@@ -56,22 +57,7 @@
<Compile Include="7zip\Compress\RangeCoder\RangeCoderBit.cs" />
<Compile Include="7zip\Compress\RangeCoder\RangeCoderBitTree.cs" />
<Compile Include="7zip\ICoder.cs" />
<Compile Include="Classes\RuntimeAnimatorController.cs" />
<Compile Include="Math\Color.cs" />
<Compile Include="Math\Half.cs" />
<Compile Include="Math\HalfHelper.cs" />
<Compile Include="Math\Matrix4x4.cs" />
<Compile Include="Math\Quaternion.cs" />
<Compile Include="Math\Vector2.cs" />
<Compile Include="Math\Vector3.cs" />
<Compile Include="Math\Vector4.cs" />
<Compile Include="UType.cs" />
<Compile Include="ResourceReader.cs" />
<Compile Include="IImported.cs" />
<Compile Include="SerializedFile.cs" />
<Compile Include="AssetsManager.cs" />
<Compile Include="Extensions\BinaryReaderExtensions.cs" />
<Compile Include="Extensions\BinaryWriterExtensions.cs" />
<Compile Include="Brotli\BitReader.cs" />
<Compile Include="Brotli\BrotliInputStream.cs" />
<Compile Include="Brotli\BrotliRuntimeException.cs" />
@@ -114,8 +100,10 @@
<Compile Include="Classes\NamedObject.cs" />
<Compile Include="Classes\Object.cs" />
<Compile Include="Classes\PlayerSettings.cs" />
<Compile Include="Classes\PPtr.cs" />
<Compile Include="Classes\RectTransform.cs" />
<Compile Include="Classes\Renderer.cs" />
<Compile Include="Classes\RuntimeAnimatorController.cs" />
<Compile Include="Classes\Shader.cs" />
<Compile Include="Classes\SkinnedMeshRenderer.cs" />
<Compile Include="Classes\Sprite.cs" />
@@ -128,26 +116,38 @@
<Compile Include="ClassIDType.cs" />
<Compile Include="CommonString.cs" />
<Compile Include="EndianBinaryReader.cs" />
<Compile Include="Extensions\BinaryReaderExtensions.cs" />
<Compile Include="Extensions\BinaryWriterExtensions.cs" />
<Compile Include="Extensions\StreamExtensions.cs" />
<Compile Include="FileIdentifier.cs" />
<Compile Include="IImported.cs" />
<Compile Include="ILogger.cs" />
<Compile Include="ImportHelper.cs" />
<Compile Include="IProgress.cs" />
<Compile Include="LocalSerializedObjectIdentifier.cs" />
<Compile Include="Logger.cs" />
<Compile Include="Lz4DecoderStream.cs" />
<Compile Include="Math\Color.cs" />
<Compile Include="Math\Half.cs" />
<Compile Include="Math\HalfHelper.cs" />
<Compile Include="Math\Matrix4x4.cs" />
<Compile Include="Math\Quaternion.cs" />
<Compile Include="Math\Vector2.cs" />
<Compile Include="Math\Vector3.cs" />
<Compile Include="Math\Vector4.cs" />
<Compile Include="ObjectInfo.cs" />
<Compile Include="ObjectReader.cs" />
<Compile Include="Classes\PPtr.cs" />
<Compile Include="Progress.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ResourceReader.cs" />
<Compile Include="SerializedFile.cs" />
<Compile Include="SerializedFileHeader.cs" />
<Compile Include="SerializedType.cs" />
<Compile Include="SevenZipHelper.cs" />
<Compile Include="Extensions\StreamExtensions.cs" />
<Compile Include="TypeTreeHelper.cs" />
<Compile Include="TypeTreeNode.cs" />
<Compile Include="UType.cs" />
<Compile Include="WebFile.cs" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

View File

@@ -1,9 +1,4 @@
using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
namespace AssetStudio
{

View File

@@ -10,7 +10,7 @@ using System.Runtime.InteropServices;
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("AssetStudio")]
[assembly: AssemblyCopyright("Copyright © Perfare 2018-2019")]
[assembly: AssemblyCopyright("Copyright © Perfare 2018-2020")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
@@ -20,7 +20,7 @@ using System.Runtime.InteropServices;
[assembly: ComVisible(false)]
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
[assembly: Guid("af56b63c-1764-41b7-9e60-8d485422ac3b")]
[assembly: Guid("7662f8c2-7bfd-442e-a948-a43b4f7eb06e")]
// 程序集的版本信息由下列四个值组成:
//
@@ -29,7 +29,7 @@ using System.Runtime.InteropServices;
// 生成号
// 修订号
//
// 可以指定所有值,也可以使用以下所示的 "*" 预置版本号和修订号
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
//通过使用 "*",如下所示:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]