Add option to extract raw byte array from MonoBehaviour assets
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@@ -86,5 +86,8 @@
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<Setting Name="meshLazyLoad" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="rawByteArrayFromMono" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">False</Value>
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</Setting>
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</Settings>
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</SettingsFile>
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