- fixed bug when attempting to preview unsupported fonts
- added failsafe for ReadStringToNull - added status messages for loading and previewing assets
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@@ -39,7 +39,7 @@ namespace Unity_Studio
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else if (sourceFile.version[0] == 3 && sourceFile.version[1] <= 4) { }
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else { int accelerometerFrequency = a_Stream.ReadInt32(); }//3.5.0 and up
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}
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//fail in Unity 5 beta
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companyName = a_Stream.ReadAlignedString(a_Stream.ReadInt32());
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productName = a_Stream.ReadAlignedString(a_Stream.ReadInt32());
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}
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