- fixed bug when attempting to preview unsupported fonts

- added failsafe for ReadStringToNull
- added status messages for loading and previewing assets
This commit is contained in:
RaduMCosma
2015-11-03 14:59:26 +02:00
parent a9c8a4ab79
commit cdfcba78a9
5 changed files with 58 additions and 35 deletions

View File

@@ -39,7 +39,7 @@ namespace Unity_Studio
else if (sourceFile.version[0] == 3 && sourceFile.version[1] <= 4) { }
else { int accelerometerFrequency = a_Stream.ReadInt32(); }//3.5.0 and up
}
//fail in Unity 5 beta
companyName = a_Stream.ReadAlignedString(a_Stream.ReadInt32());
productName = a_Stream.ReadAlignedString(a_Stream.ReadInt32());
}