diff --git a/AssetStudioCLI/ReadMe.md b/AssetStudioCLI/ReadMe.md
index be58165..24489a6 100644
--- a/AssetStudioCLI/ReadMe.md
+++ b/AssetStudioCLI/ReadMe.md
@@ -1,6 +1,6 @@
## AssetStudioModCLI
CLI version of AssetStudioMod.
-- Supported asset types: `Texture2D`, `Sprite`, `TextAsset`, `MonoBehaviour`, `Font`, `Shader`, `MovieTexture`, `AudioClip`, `VideoClip`, `Mesh`.
+- Supported asset types for export: `Texture2D`, `Sprite`, `TextAsset`, `MonoBehaviour`, `Font`, `Shader`, `MovieTexture`, `AudioClip`, `VideoClip`, `Mesh`.
- *There are no plans to add support for `AnimationClip`, `Animator` for now.*
### Usage
@@ -11,11 +11,11 @@ AssetStudioModCLI [-m, --mode ]
[--log-level ] [--log-output ]
[--image-format ] [--audio-format ]
[--fbx-scale-factor ] [--fbx-bone-size ]
- [--export-asset-list ] [--filter-by-name ]
- [--filter-by-container ] [--filter-by-pathid ]
- [--filter-by-text ] [--assembly-folder ]
+ [--filter-by-name ] [--filter-by-container ]
+ [--filter-by-pathid ] [--filter-by-text ]
+ [--export-asset-list ] [--assembly-folder ]
[--unity-version ] [--not-restore-extension]
-
+ [--load-all]
General Options:
-m, --mode Specify working mode
@@ -25,7 +25,7 @@ General Options:
Dump - Makes asset dumps
Info - Loads file(s), shows the number of available for export assets and exits
Live2D - Exports Live2D Cubism 3 models
- SplitObjects - Export split objects (fbx)
+ SplitObjects - Exports split objects (fbx)
Example: "-m info"
-t, --asset-type Specify asset type(s) to export
@@ -78,12 +78,7 @@ FBX Options:
Specify the format in which you want to export asset list
-
- None - Do not export asset list
- Example: "--export-asset-list xml"
-
+Filter Options:
--filter-by-name Specify the name by which assets should be filtered
*To specify multiple names write them separated by ',' or ';' without spaces
Example: "--filter-by-name char" or "--filter-by-name char,bg"
@@ -101,8 +96,21 @@ Advanced Options:
*To specify multiple values write them separated by ',' or ';' without spaces
Example: "--filter-by-text portrait" or "--filter-by-text portrait,art"
+
+Advanced Options:
+ --export-asset-list Specify the format in which you want to export asset list
+
+ None - Do not export asset list
+ Example: "--export-asset-list xml"
+
--assembly-folder Specify the path to the assembly folder
- --unity-version Specify Unity version. Example: "--unity-version 2017.4.39f1"
+
+ --unity-version Specify Unity version
+ Example: "--unity-version 2017.4.39f1"
+
--not-restore-extension (Flag) If specified, AssetStudio will not try to use/restore original TextAsset
extension name, and will just export all TextAssets with the ".txt" extension
+
+ --load-all (Flag) If specified, AssetStudio will load assets of all types
+ (Only for Dump, Info and ExportRaw modes)
```
diff --git a/README.md b/README.md
index e91ad6a..1e7f71a 100644
--- a/README.md
+++ b/README.md
@@ -89,13 +89,17 @@ AssetStudioModCLI -g type
```
AssetStudioModCLI -o