fixed bug
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@@ -231,7 +231,7 @@ namespace Unity_Studio
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break;
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break;
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case AudioCompressionFormat.AAC:
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case AudioCompressionFormat.AAC:
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preloadData.extension = ".m4a";
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preloadData.extension = ".m4a";
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preloadData.InfoText += "Acc";
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preloadData.InfoText += "AAC";
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break;
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break;
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case AudioCompressionFormat.GCADPCM:
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case AudioCompressionFormat.GCADPCM:
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preloadData.extension = ".fsb";
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preloadData.extension = ".fsb";
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@@ -149,6 +149,7 @@ namespace Unity_Studio
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LoadWebFile(dummyName, reader);
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LoadWebFile(dummyName, reader);
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break;
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break;
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}
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}
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resourceFileReaders.Add(file.fileName.ToUpper(), reader);
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}
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}
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}
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}
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