This commit is contained in:
Perfare
2018-09-27 01:15:37 +08:00
parent 250856598b
commit 767e4d0bf6
50 changed files with 1802 additions and 2210 deletions

View File

@@ -162,7 +162,14 @@
<Compile Include="Classes\AnimatorController.cs" />
<Compile Include="Classes\AnimatorOverrideController.cs" />
<Compile Include="Classes\Avatar.cs" />
<Compile Include="Classes\Behaviour.cs" />
<Compile Include="Classes\Component.cs" />
<Compile Include="Classes\EditorExtension.cs" />
<Compile Include="Classes\MonoScript.cs" />
<Compile Include="Classes\NamedObject.cs" />
<Compile Include="Classes\Object.cs" />
<Compile Include="Classes\Renderer.cs" />
<Compile Include="Classes\Texture.cs" />
<Compile Include="OpenFolderDialog.cs" />
<Compile Include="Classes\AssetBundle.cs" />
<Compile Include="Classes\MovieTexture.cs" />
@@ -172,6 +179,7 @@
<Compile Include="StudioClasses\AssetPreloadData.cs" />
<Compile Include="Classes\AudioClip.cs" />
<Compile Include="Classes\BuildSettings.cs" />
<Compile Include="StudioClasses\AudioClipConverter.cs" />
<Compile Include="StudioClasses\BinaryReaderExtensions.cs" />
<Compile Include="StudioClasses\BinaryWriterExtensions.cs" />
<Compile Include="StudioClasses\BundleFile.cs" />
@@ -180,14 +188,10 @@
<Compile Include="StudioClasses\ClassStructHelper.cs" />
<Compile Include="StudioClasses\FBXExporter.cs" />
<Compile Include="StudioClasses\BuildTarget.cs" />
<Compile Include="StudioClasses\GameObjectTreeNode.cs" />
<Compile Include="StudioClasses\ModelConverter.cs" />
<Compile Include="StudioClasses\ResourcesHelper.cs" />
<Compile Include="StudioClasses\SevenZipHelper.cs" />
<Compile Include="StudioClasses\ShaderResource.Designer.cs">
<DependentUpon>ShaderResource.resx</DependentUpon>
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
</Compile>
<Compile Include="StudioClasses\SpriteHelper.cs" />
<Compile Include="StudioClasses\EndianBinaryReader.cs" />
<Compile Include="StudioClasses\Exporter.cs" />
@@ -246,10 +250,6 @@
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<EmbeddedResource Include="StudioClasses\ShaderResource.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>ShaderResource.Designer.cs</LastGenOutput>
</EmbeddedResource>
<None Include="app.config" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>