clean up code
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@@ -24,8 +24,11 @@ namespace Unity_Studio
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var m_ProxyHeight = a_Stream.ReadUInt32();
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var Width = a_Stream.ReadUInt32();
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var Height = a_Stream.ReadUInt32();
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var m_PixelAspecRatioNum = a_Stream.ReadUInt32();
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var m_PixelAspecRatioDen = a_Stream.ReadUInt32();
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if (sourceFile.version[0] == 2017)//2017.x
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{
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var m_PixelAspecRatioNum = a_Stream.ReadUInt32();
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var m_PixelAspecRatioDen = a_Stream.ReadUInt32();
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}
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var m_FrameRate = a_Stream.ReadDouble();
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var m_FrameCount = a_Stream.ReadUInt64();
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var m_Format = a_Stream.ReadInt32();
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@@ -44,16 +47,18 @@ namespace Unity_Studio
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}
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//StreamedResource m_ExternalResources
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var m_Source = a_Stream.ReadAlignedString(a_Stream.ReadInt32());
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m_Source = Path.Combine(Path.GetDirectoryName(sourceFile.filePath), m_Source.Replace("archive:/", ""));
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if (m_Source != "")
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m_Source = Path.Combine(Path.GetDirectoryName(sourceFile.filePath), m_Source.Replace("archive:/", ""));
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var m_Offset = a_Stream.ReadUInt64();
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var m_Size = a_Stream.ReadUInt64();
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var m_HasSplitAlpha = a_Stream.ReadBoolean();
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if (readSwitch)
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{
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if (m_Source == null)
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if (string.IsNullOrEmpty(m_Source))
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{
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m_VideoData = a_Stream.ReadBytes((int)m_Size);
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if (m_Size > 0)
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m_VideoData = a_Stream.ReadBytes((int)m_Size);
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}
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else if (File.Exists(m_Source) || File.Exists(m_Source = Path.Combine(Path.GetDirectoryName(sourceFile.filePath), Path.GetFileName(m_Source))))
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{
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@@ -79,11 +84,9 @@ namespace Unity_Studio
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else
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{
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preloadData.extension = Path.GetExtension(m_OriginalPath);
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if (m_Name != "") { preloadData.Text = m_Name; }
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else { preloadData.Text = preloadData.TypeString + " #" + preloadData.uniqueID; }
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preloadData.Text = m_Name;
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if (m_Source != null)
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preloadData.fullSize = preloadData.Size + (int)m_Size;
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preloadData.SubItems.AddRange(new[] { preloadData.TypeString, preloadData.fullSize.ToString() });
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}
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}
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}
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