Unity 5 support

This commit is contained in:
RaduMCosma
2015-11-02 10:11:26 +02:00
parent ee040bdd71
commit 66fa804819
14 changed files with 639 additions and 262 deletions

View File

@@ -23,9 +23,16 @@ namespace Unity_Studio
int defaultScreenOrientation = a_Stream.ReadInt32();
int targetDevice = a_Stream.ReadInt32();
int targetGlesGraphics = a_Stream.ReadInt32();
if (sourceFile.version[0] == 5 || (sourceFile.version[0] == 4 && sourceFile.version[1] == 6 && sourceFile.version[2] >= 3))
if (sourceFile.version[0] < 5 || (sourceFile.version[0] == 5 && sourceFile.version[1] < 1))
{ int targetGlesGraphics = a_Stream.ReadInt32(); }
if ((sourceFile.version[0] == 5 && sourceFile.version[1] < 1) || (sourceFile.version[0] == 4 && sourceFile.version[1] == 6 && sourceFile.version[2] >= 3))
{ int targetIOSGraphics = a_Stream.ReadInt32(); }
if (sourceFile.version[0] == 5 && (sourceFile.version[1] > 2 || (sourceFile.version[1] == 2 && sourceFile.version[2] >= 1)))
{ bool useOnDemandResources = a_Stream.ReadBoolean(); a_Stream.AlignStream(4); }
int targetResolution = a_Stream.ReadInt32();
if (sourceFile.version[0] == 3 && sourceFile.version[1] <= 1) { bool OverrideIPodMusic = a_Stream.ReadBoolean(); a_Stream.AlignStream(4); }