Improve model export

This commit is contained in:
Perfare
2018-04-18 08:19:30 +08:00
parent ed569bfaf8
commit 5354506315
7 changed files with 115 additions and 37 deletions

View File

@@ -10,10 +10,6 @@ namespace AssetStudio
{
public AssetPreloadData asset;
public List<PPtr> m_Components = new List<PPtr>();
public PPtr m_Transform;
public PPtr m_MeshRenderer;
public PPtr m_MeshFilter;
public PPtr m_SkinnedMeshRenderer;
public int m_Layer;
public string m_Name;
public ushort m_Tag;
@@ -21,6 +17,12 @@ namespace AssetStudio
public string uniqueID = "0";//this way file and folder TreeNodes will be treated as FBX scene
public PPtr m_Transform;
public PPtr m_MeshRenderer;
public PPtr m_MeshFilter;
public PPtr m_SkinnedMeshRenderer;
public PPtr m_Animator;
public GameObject(AssetPreloadData preloadData)
{
if (preloadData != null)