[CLI] Fix export of some fbx models
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@@ -57,16 +57,13 @@ namespace AssetStudio
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public void SetAssetFilter(params ClassIDType[] classIDTypes)
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{
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if (filteredAssetTypesList.Count == 0)
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filteredAssetTypesList.UnionWith(new[]
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{
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filteredAssetTypesList.UnionWith(new HashSet<ClassIDType>
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{
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ClassIDType.AssetBundle,
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ClassIDType.ResourceManager,
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ClassIDType.GameObject,
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ClassIDType.Transform,
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});
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}
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ClassIDType.AssetBundle,
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ClassIDType.ResourceManager,
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ClassIDType.GameObject,
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ClassIDType.Transform,
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});
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if (classIDTypes.Contains(ClassIDType.MonoBehaviour))
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{
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