Raplace Unity ver array with Unity ver class

This commit is contained in:
VaDiM
2024-03-30 14:19:54 +03:00
parent c9e9bc840c
commit 3cc6bed844
39 changed files with 830 additions and 341 deletions

View File

@@ -17,47 +17,47 @@ namespace AssetStudio
m_Controller = new PPtr<RuntimeAnimatorController>(reader);
var m_CullingMode = reader.ReadInt32();
if (version[0] > 4 || (version[0] == 4 && version[1] >= 5)) //4.5 and up
if (version >= (4, 5)) //4.5 and up
{
var m_UpdateMode = reader.ReadInt32();
}
var m_ApplyRootMotion = reader.ReadBoolean();
if (version[0] == 4 && version[1] >= 5) //4.5 and up - 5.0 down
if (version == 4 && version.Minor >= 5) //4.5 and up - 5.0 down
{
reader.AlignStream();
}
if (version[0] >= 5) //5.0 and up
if (version >= 5) //5.0 and up
{
var m_LinearVelocityBlending = reader.ReadBoolean();
if (version[0] > 2021 || (version[0] == 2021 && version[1] >= 2)) //2021.2 and up
if (version >= (2021, 2)) //2021.2 and up
{
var m_StabilizeFeet = reader.ReadBoolean();
}
reader.AlignStream();
}
if (version[0] < 4 || (version[0] == 4 && version[1] < 5)) //4.5 down
if (version < (4, 5)) //4.5 down
{
var m_AnimatePhysics = reader.ReadBoolean();
}
if (version[0] > 4 || (version[0] == 4 && version[1] >= 3)) //4.3 and up
if (version >= (4, 3)) //4.3 and up
{
m_HasTransformHierarchy = reader.ReadBoolean();
}
if (version[0] > 4 || (version[0] == 4 && version[1] >= 5)) //4.5 and up
if (version >= (4, 5)) //4.5 and up
{
var m_AllowConstantClipSamplingOptimization = reader.ReadBoolean();
}
if (version[0] >= 5 && version[0] < 2018) //5.0 and up - 2018 down
if (version.IsInRange(5, 2018)) //5.0 and up - 2018 down
{
reader.AlignStream();
}
if (version[0] >= 2018) //2018 and up
if (version >= 2018) //2018 and up
{
var m_KeepAnimatorControllerStateOnDisable = reader.ReadBoolean();
reader.AlignStream();