Support 2020.2
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@@ -124,7 +124,7 @@ namespace AssetStudio
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m_SubMeshes[i] = new SubMesh(reader);
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}
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m_IndexBuffer = reader.ReadBytes(reader.ReadInt32());
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m_IndexBuffer = reader.ReadUInt8Array();
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reader.AlignStream();
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m_VertexData = new VertexData(reader);
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