Minor UI improvments & bugfixes
- improved "Copy text" option in right click menu, to display what exactly to copy - added "Dump selected assets" option to right click menu - added 'selected assets count' info to status strip when you select assets - added 'exported count / total export count` info to status strip during export - "Show error message" option on the "Debug" tab renamed to "Show all error messages" and is now disabled by default - "fixed" an issue with getting stuck during the "Building tree structure" step - fixed a bug with listSearch that could make it not work in some conditions - fixed a rare bug for resource files with the same name, that caused their data to be overwritten and become incorrect
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@@ -173,9 +173,9 @@ namespace AssetStudio
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{
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LoadAssetsFromMemory(subReader, originalPath ?? reader.FullPath, bundleFile.m_Header.unityRevision);
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}
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else
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else if (!resourceFileReaders.ContainsKey(file.fileName))
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{
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resourceFileReaders[file.fileName] = subReader; //TODO
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resourceFileReaders.Add(file.fileName, subReader);
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}
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}
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}
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