Add support for Texture2DArray
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@@ -11,7 +11,8 @@ namespace AssetStudio
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private long size;
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private BinaryReader reader;
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public int Size { get => (int)size; }
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public int Size => (int)size;
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public int Offset => (int)offset;
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public ResourceReader(string path, SerializedFile assetsFile, long offset, long size)
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{
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