Prototype animation export
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@@ -181,6 +181,19 @@ namespace AssetStudio
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exportable = true;
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break;
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}
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case ClassIDReference.Animator:
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{
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exportable = true;
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break;
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}
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case ClassIDReference.AnimationClip:
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{
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exportable = true;
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var reader = asset.sourceFile.assetsFileReader;
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reader.Position = asset.Offset;
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asset.Text = reader.ReadAlignedString();
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break;
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}
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}
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if (!exportable && displayAll)
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{
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@@ -271,6 +284,11 @@ namespace AssetStudio
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m_GameObject.m_SkinnedMeshRenderer = m_Component;
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break;
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}
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case ClassIDReference.Animator:
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{
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asset.Text = m_GameObject.asset.Text;//TODO
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break;
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}
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}
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}
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}
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