Prototype animation export

This commit is contained in:
Perfare
2018-04-07 07:51:33 +08:00
parent 4bcbdbc57d
commit 0b111d5f79
33 changed files with 3700 additions and 45 deletions

View File

@@ -167,6 +167,7 @@
<Compile Include="StudioClasses\ClassStruct.cs" />
<Compile Include="StudioClasses\FBXExporter.cs" />
<Compile Include="StudioClasses\BuildTarget.cs" />
<Compile Include="StudioClasses\ModelConverter.cs" />
<Compile Include="StudioClasses\ShaderResource.Designer.cs">
<DependentUpon>ShaderResource.resx</DependentUpon>
<AutoGen>True</AutoGen>
@@ -264,6 +265,16 @@
<ItemGroup>
<None Include="Resources\preview.png" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\AssetStudioFBX\AssetStudioFBX-x86.vcxproj">
<Project>{276de52e-3ffe-4c3d-9076-62bcb7a5b991}</Project>
<Name>AssetStudioFBX-x86</Name>
</ProjectReference>
<ProjectReference Include="..\AssetStudioUtility\AssetStudioUtility.csproj">
<Project>{9131c403-7fe8-444d-9af5-5fe5df76ff24}</Project>
<Name>AssetStudioUtility</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>xcopy /y "$(ProjectDir)Library" "$(TargetDir)"