From 09947fd14fb34adb01532a5c9d494c39d198be88 Mon Sep 17 00:00:00 2001 From: VaDiM Date: Tue, 23 May 2023 16:21:38 +0300 Subject: [PATCH] [CLI] Update ReadMe.md --- AssetStudioCLI/ReadMe.md | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/AssetStudioCLI/ReadMe.md b/AssetStudioCLI/ReadMe.md index f281e4d..d768ebd 100644 --- a/AssetStudioCLI/ReadMe.md +++ b/AssetStudioCLI/ReadMe.md @@ -34,10 +34,11 @@ General Options: Examples: "-t sprite" or "-t all" or "-t tex2d,sprite,audio" or "-t tex2d;sprite;font" -g, --group-option Specify the way in which exported assets should be grouped - + None - Do not group exported assets Type - Group exported assets by type name Container - Group exported assets by container path + ContainerFull - Group exported assets by full container path (e.g. with prefab name) Filename - Group exported assets by source file name Example: "-g container" @@ -91,6 +92,6 @@ Advanced Options: --assembly-folder Specify the path to the assembly folder --unity-version Specify Unity version. Example: "--unity-version 2017.4.39f1" - --not-restore-extension (Flag) If specified, AssetStudio will not try to restore TextAssets extension name, - and will just export all TextAssets with the ".txt" extension + --not-restore-extension (Flag) If specified, AssetStudio will not try to use/restore original TextAsset + extension name, and will just export all TextAssets with the ".txt" extension ```